First the scanning process needs to provide more scientific data of alien lifeform composition. Exactly like NMS where you get a complete summary of the inorganic chemical make up of the plant sample you're scanning
- Instead of making it a grindy, scanning -- itchy trigger finger minigame, make it a Skyrim/Assasin's Creed solve the ring puzzle mini game.
- Turning in the samples for purely profit at Genomics will likely get old after the 20th time. We need more game play sandbox opportunities to employ the new tools. Why can't we:
- harvest these samples for personal use i.e. gather up enough samples to be used for mats to synth our ship shields? Or for repairing hull damage to our ships. For this however, we'd need to use the SRV or the traditional way of scanning using the ship so enough mats are harvested.
- Sell it on the commodities market as a potential food or chemical consumble. Or some other commodity
- Why cant sampling/collecting randomly BGS speicies be made a crime by one or more factions in the BGS cycle? So harvesting/sampling a specific plant speices gets you bounty etc. and that would make players have to sell on the Black Market?
- Have a signficant chance of guards scanning and attempt to detain you if cuaght with Black Market plant samples. This is before you can sell them at Genomics or the shadier NPC contacts when you return to the station/planetary hubs. This should be especially true if the BGS changes station control by the 3 factions.