As it stands right now to fuel scoop all I do is get close enough fuel scoop triggers I put the sun on the top of my frame and fly circles moving in and out to adjust heat build up.. that's it..
no danger, no real skill etc.. despite the fact that scooping fuel is meant to be one of the 'riskier' options for refueling your ship right?
So Frontier why not actually make it more of a minigame etc heck you actually have some mechanics you can reuse in part from interdictions.. except have an actual structure to it rather then being wipped... Have the system give you a path that you need to follow that is optimal gives bounuses to fueling rate etc moving outside the path runs the riskes of quicker heat build up.. shield/hull damage etc..
Have the Crona Mag fluxes actually give more fuel but also more heat
here's a quick rough up example but yeah... anything more then fly in circles would add something to the game play.. heck scanning the star could make the path etc less dangerous and omg actually give a reason other than a few extra credits or mining to scan things.

no danger, no real skill etc.. despite the fact that scooping fuel is meant to be one of the 'riskier' options for refueling your ship right?
So Frontier why not actually make it more of a minigame etc heck you actually have some mechanics you can reuse in part from interdictions.. except have an actual structure to it rather then being wipped... Have the system give you a path that you need to follow that is optimal gives bounuses to fueling rate etc moving outside the path runs the riskes of quicker heat build up.. shield/hull damage etc..
Have the Crona Mag fluxes actually give more fuel but also more heat
here's a quick rough up example but yeah... anything more then fly in circles would add something to the game play.. heck scanning the star could make the path etc less dangerous and omg actually give a reason other than a few extra credits or mining to scan things.
