Introduction:
Currently there are only Three ways to remove the Caustic effect Thargoids use in weapons. You can use Decontamination limpets (which are slow, and require you to be out of combat so they don't get shot off) Burning caustic off (great way to increase repair bill....) and legging it to the nearest station (which will clean caustic when you land). all of which are not exactly optimal ways of counteracting the effect. so here I offer a new and unique suggestion, being a Guardian Nanite Pod.
Suggestion:
The idea is to have a new device that can effectively negate any caustic effect, even in the heat of battle. we know already they the reason for the blue light emitted from Guardian objects is due to the nanites present. so why not expand on this? here is how the device will work;
-Device is a Utility that can be equipped like any other, it is a pod that contains Guardian Nanites and will give off the signature glow passively
-The Device will function the exact same way as heatsinks do, it will have a limited amount of uses (or ammo) before uses need to be replenished (either by purchasing from stations or synthesising)
-When the device is triggered, a signature blue pulse is emitted slowly across the ship for a short duration (size of ship determines clean rate) after this 'animation' any existing caustic effect will be removed. along with a very minor repair.
Synergy Bonuses:
Guardian Powerplant= +20% repair bonus
Guardian Distributor= -20% to time required to purge caustic.
Guardian modules (ALL)= Pulse will repair an additional 50% bonus where possible, this is module damage only does not contribute to hull repair.
Conclusion:
This would make a fine addition to those who prefer Thargoid combat but just want life a little easier. while this is not much of an asset to those who do not partake in this activity. it is an additional tool none the less.
Currently there are only Three ways to remove the Caustic effect Thargoids use in weapons. You can use Decontamination limpets (which are slow, and require you to be out of combat so they don't get shot off) Burning caustic off (great way to increase repair bill....) and legging it to the nearest station (which will clean caustic when you land). all of which are not exactly optimal ways of counteracting the effect. so here I offer a new and unique suggestion, being a Guardian Nanite Pod.
Suggestion:
The idea is to have a new device that can effectively negate any caustic effect, even in the heat of battle. we know already they the reason for the blue light emitted from Guardian objects is due to the nanites present. so why not expand on this? here is how the device will work;
-Device is a Utility that can be equipped like any other, it is a pod that contains Guardian Nanites and will give off the signature glow passively
-The Device will function the exact same way as heatsinks do, it will have a limited amount of uses (or ammo) before uses need to be replenished (either by purchasing from stations or synthesising)
-When the device is triggered, a signature blue pulse is emitted slowly across the ship for a short duration (size of ship determines clean rate) after this 'animation' any existing caustic effect will be removed. along with a very minor repair.
Synergy Bonuses:
Guardian Powerplant= +20% repair bonus
Guardian Distributor= -20% to time required to purge caustic.
Guardian modules (ALL)= Pulse will repair an additional 50% bonus where possible, this is module damage only does not contribute to hull repair.
Conclusion:
This would make a fine addition to those who prefer Thargoid combat but just want life a little easier. while this is not much of an asset to those who do not partake in this activity. it is an additional tool none the less.