Edit: I mean "vent" for the title^ kinda had a different thing in mind when I typed it haha
(and I can't edit it apparently
)
Introduction:
If anyone has fought Thargoid interceptors you would know that bringing a heatsink is pretty vital for avoiding heat damage incurred by using Guardian weapons. Heatsinks are currently the ONLY heat management device in-game. so a window for expansion on this aspect of ship performance is open. going with the Guardian trend I suggest a new module, one that will be balanced and also not render the current heatsink obsolete.
Suggestion:
A new Module is avalible at the tech broker! being the Guardian Ventilator (or just Guardian Vent) a device which channels and ejects ship heat to attempt to cool the ship down. here are it's traits;
- Fits in a utility slot.
-Unlike the heatsink, this module does not require ammo, however it instead consumes Systems distributor capacity (same way as EMP neutraliser works). module will not function if systems capacity is empty. because of this draw rate it is recommended to use one of these.
- The module functions by the player assigning a hardpoint slot, from there they can hold the trigger to use, the device will decrease heat at a cumulative rate, making it more effective the longer it is used, but also during this period more systems power is consumed, Heat will decrease at a very slow rate at first (far less than heatsink) but this will build up as the player holds the trigger. during this period the player should comfortably be able to use weapons without cooking.( giving players a good window to go all out on a Goid before waiting for system and weapon distributor recharge
)
-Using this module will prevent you from being undetected in a cool ship. you will still be targetable despite having 0% heat as the heat is just being ejected out though the vent. (unlike heatsinks where heat is stored and dumped separately.)
-Due to the lack of ammo, this is a synthesis-less version of the heatsink, which just removes the need to waste resources.
Synergy effects:
- Guardian Distributor= -20% to draw rate when module is used (meaning you can use it a bit longer with this combo)
-Guardian Power Plant= +10% to Heat disposing cumulation rate (module will remove heat 10% faster basically)
-Gaudian Weapons (all)= Passive -10% to all heat generated with these weapons (regardless if module is being used or not this is fixed)
Conclusion:
making for a more a different type of heat management, for impulsive and quick heat management the Heatsink is still the best option, for planned heat management however (like getting ready for a run on a Thargoid Heart) the Guardian Vent is better suited. it is also explorer and Anti-Thargoid friendly as it does not have ammo that needs to be synthesised.
Introduction:
If anyone has fought Thargoid interceptors you would know that bringing a heatsink is pretty vital for avoiding heat damage incurred by using Guardian weapons. Heatsinks are currently the ONLY heat management device in-game. so a window for expansion on this aspect of ship performance is open. going with the Guardian trend I suggest a new module, one that will be balanced and also not render the current heatsink obsolete.
Suggestion:
A new Module is avalible at the tech broker! being the Guardian Ventilator (or just Guardian Vent) a device which channels and ejects ship heat to attempt to cool the ship down. here are it's traits;
- Fits in a utility slot.
-Unlike the heatsink, this module does not require ammo, however it instead consumes Systems distributor capacity (same way as EMP neutraliser works). module will not function if systems capacity is empty. because of this draw rate it is recommended to use one of these.
- The module functions by the player assigning a hardpoint slot, from there they can hold the trigger to use, the device will decrease heat at a cumulative rate, making it more effective the longer it is used, but also during this period more systems power is consumed, Heat will decrease at a very slow rate at first (far less than heatsink) but this will build up as the player holds the trigger. during this period the player should comfortably be able to use weapons without cooking.( giving players a good window to go all out on a Goid before waiting for system and weapon distributor recharge
-Using this module will prevent you from being undetected in a cool ship. you will still be targetable despite having 0% heat as the heat is just being ejected out though the vent. (unlike heatsinks where heat is stored and dumped separately.)
-Due to the lack of ammo, this is a synthesis-less version of the heatsink, which just removes the need to waste resources.
Synergy effects:
- Guardian Distributor= -20% to draw rate when module is used (meaning you can use it a bit longer with this combo)
-Guardian Power Plant= +10% to Heat disposing cumulation rate (module will remove heat 10% faster basically)
-Gaudian Weapons (all)= Passive -10% to all heat generated with these weapons (regardless if module is being used or not this is fixed)
Conclusion:
making for a more a different type of heat management, for impulsive and quick heat management the Heatsink is still the best option, for planned heat management however (like getting ready for a run on a Thargoid Heart) the Guardian Vent is better suited. it is also explorer and Anti-Thargoid friendly as it does not have ammo that needs to be synthesised.
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