BUT...
Well, I understand the point of the repairs being so incredibly difficult: Every lost station is a great loss. That's great, really! I love the feeling of the destroyed stations, how every single resource is needed and that I do feel important by spending some of my time delivering them. Really, I love it.
However, this has lost a bit its appealing. The fact is that losing an station is almost for certain a permanent loss. We simply have not enough resources to repair them all. But that's not bad, the bad part is that we cannot prevent them from being destroyed.
I know that there may be great dificulties on establishing a Thargoid attack to an station in which the commanders can participate, that I do understand. So I will not ask you (at this point) to implement it. But let me give you an idea:
How about you let us "figure out" where the next attack is going to happen so we can reduce its effects?
The idea I have is that the week before an attack takes place, a lot (and I mean A LOT) of NHSS pois appear near the station (say, a few light seconds away). Our job as commanders who want to defend the stations will be to go out there and engage the Thargoids. The more Thargoids we destroy, the less damage the station takes, so the repairs are way easier afterwards.
How about that? Does it sound feasible for you, dear developpers?
Thank you for your attention
Well, I understand the point of the repairs being so incredibly difficult: Every lost station is a great loss. That's great, really! I love the feeling of the destroyed stations, how every single resource is needed and that I do feel important by spending some of my time delivering them. Really, I love it.
However, this has lost a bit its appealing. The fact is that losing an station is almost for certain a permanent loss. We simply have not enough resources to repair them all. But that's not bad, the bad part is that we cannot prevent them from being destroyed.
I know that there may be great dificulties on establishing a Thargoid attack to an station in which the commanders can participate, that I do understand. So I will not ask you (at this point) to implement it. But let me give you an idea:
How about you let us "figure out" where the next attack is going to happen so we can reduce its effects?
The idea I have is that the week before an attack takes place, a lot (and I mean A LOT) of NHSS pois appear near the station (say, a few light seconds away). Our job as commanders who want to defend the stations will be to go out there and engage the Thargoids. The more Thargoids we destroy, the less damage the station takes, so the repairs are way easier afterwards.
How about that? Does it sound feasible for you, dear developpers?
Thank you for your attention