Suggestion : Introducing distress calls ?

I'm on my way to Sagittatius A and have alot of time to think.
So I was cruising away to a star 150.000ls away and was thinking. What if i get destroyed here. I'm loosing millions of credits and weeks of play time.
Not to mention all those systems where my name should be glued on. I know many explores have asked the same question.

So I thought of a solution. I don't know if it is mentioned somewhere, sometime but what about this :

Why not let us buy an escape pod. It uses some power, weight and uses up an internal compartment.
So you see yourself in an usesless situation like ... a destroyed canopy .... You have three choices :
- Enjoy space for another few minutes breathing the fast escaping air while rethinking your fatal move.
- Commit suicide and push the selfdestruct button.
- Push the eject button.

So you push the eject button offcourse :
Your ships launches the escape pod and at the same time sends out a distress call.
This distress call has a certain range (maybe 250,500,1000ly? depending on the class).
So everybody who is in range receives the call and can start a mission. The first person who accepts the mission can rescue the poor soul.
The mission is to fly to the desinated star/coords and scoop up the escape pod (or maybe destroy it, if you're evil enough or the pilot has a bounty on his/her head ;-) )
Then you have to bring the escape pod to the nearest station where he/she is released and can continue his/her game.

Positive on this is : your escape pods computer keeps the logs of all the systems you scanned. So you don't loose anything. Maybe the rescuer receives some extra cash or maybe a share in the profits of the explorer data the rescued player has.

Negative : You can be stucked away in a cargo hold until the rescuer let you go =)

I know, it needs some more thinking and tweaking but i would love this feature. It gives something to do for other explorers (maybe it's not a player but a npc you have to rescue? Hell, you could even rescue a Targoid :p)
 
me, too.

One should also be able to send distress calls when the ship is still intact (e.g. when you run out of fuel). It could be activated with the right hand menu.

They should include a new internal Module (size dependent on ship size):
A Emergency Shutter. It would automatically seal of every broken piece of the canopy (just like in the "first" scene of StarWars revenge of the Sith, where they are in the bridge of the separatist cruiser and smash the windshield).
The Shutter itself should be non-transparent and all essential models (asteroids, ships, stations, planets ...) should be projected as wire-frames (like the old elite games).
 
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