Dear FDev,
I have a job. It's a grind. My job is a miserable, epic beat down. Most jobs are after 20 years. So, that's ok, I'm not complaining.
I play games to have fun.
I do not play games to have a second job.
Everytime you remove a way to lots of money, quickly, you make the game less fun. Every time you tell me how YOU want ME to play the game I payed for, reminds me of working for my Corporate overlords.
Now, I've never been a fan of the skimmer winder exploit. But, removing the skimmer missions and, most likely, nerfing them is just lame.
Put the missions back in, now please. Quickly place a requirement that players cannot gain rewards if they explode before turning in the missions. Ideally, we should be able to shoot mass quantities of missiles at skimmers and bases. Otherwise, what are missiles for? Missiles have no other purpose.
Think of this like skimmer dive bombing, which would be a thing if ED was real.
I have a job. It's a grind. My job is a miserable, epic beat down. Most jobs are after 20 years. So, that's ok, I'm not complaining.
I play games to have fun.
I do not play games to have a second job.
Everytime you remove a way to lots of money, quickly, you make the game less fun. Every time you tell me how YOU want ME to play the game I payed for, reminds me of working for my Corporate overlords.
Now, I've never been a fan of the skimmer winder exploit. But, removing the skimmer missions and, most likely, nerfing them is just lame.
Put the missions back in, now please. Quickly place a requirement that players cannot gain rewards if they explode before turning in the missions. Ideally, we should be able to shoot mass quantities of missiles at skimmers and bases. Otherwise, what are missiles for? Missiles have no other purpose.
Think of this like skimmer dive bombing, which would be a thing if ED was real.