[Suggestion] Maybe Bring back the Galactic Hyperdrive?

HI All,

We've had a few comments at Lave Radio where some commanders would like to head out to colonia but don't have the time to fly out there. Here's a thought, from an old 84'er. With Colonial being such a long way, long way away (See more the trip I'm doing in the Shiny Sidey to see the effects of space madness), I wonder how people would feel about the introduction of a Galactic Hyperdirve.

This is a very expensive hyper-dive which fits in one of the Optional Internal slots (say slot 4-5). It will allow a one way trip to anywhere in the galaxy and then burn out (and you've got a used up slot until you can get to a facility with outfitting to remove it). Being only available at High Tech Rich worlds, it would probably mean that it wouldn't be available for a return trip for colonia but might boost the population numbers?

What do you lot think?

C.
 
If you're thinking about making a Colonia level trip, I've got an (in my opinion) better idea. "Star gates"

I never watched the show, but from my understand. You'd go through the gate to the other side, allowing you to save who knows how much time. Since these gates don't move, it would also ensure that exploration wouldnt totally break
 
The '84 version of the Galactic Hyperdrive was only for use between glaxies. So we'll definitely need it when Andromeda is included ( I wish)
 
HI All,

We've had a few comments at Lave Radio where some commanders would like to head out to colonia but don't have the time to fly out there. Here's a thought, from an old 84'er. With Colonial being such a long way, long way away (See more the trip I'm doing in the Shiny Sidey to see the effects of space madness), I wonder how people would feel about the introduction of a Galactic Hyperdirve.

This is a very expensive hyper-dive which fits in one of the Optional Internal slots (say slot 4-5). It will allow a one way trip to anywhere in the galaxy and then burn out (and you've got a used up slot until you can get to a facility with outfitting to remove it). Being only available at High Tech Rich worlds, it would probably mean that it wouldn't be available for a return trip for colonia but might boost the population numbers?

What do you lot think?

C.

I like the idea and you could tie it into the engineers if you wanted to so it's even more elusive to come by. You reckon any of these eleged griefers would super modify and jump there?

If you're thinking about making a Colonia level trip, I've got an (in my opinion) better idea. "Star gates"

I never watched the show, but from my understand. You'd go through the gate to the other side, allowing you to save who knows how much time. Since these gates don't move, it would also ensure that exploration wouldnt totally break

It seems that this idea has been shot down way more times than most of us have been here. And I've only been here (and raised the question aka Babylon Five) a month or so and been told this is a no go from the Devs.

Chief
 
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The '84 version of the Galactic Hyperdrive was only for use between glaxies. So we'll definitely need it when Andromeda is included ( I wish)

And in lore, Raxxla is an inter-galactic jump point (presumably rationalising the seven galaxies of the original Elite). And the Dark Wheel has been through, and has explored that other galaxy. FD has poured cold water on the idea of an inter-galactic jump point, on the basis that there's still quite a lot of the Milky Way to explore. But if it introduced a new plotline in the game it should be doable.

Regarding star gates to shorten the trip to Colonia, isn't the whole point how remote it is? In a Bucky all build and with neutron star boosts you can get there in about three hours, so it doesn't seem to me like a problem that needs fixing. I do appreciate that the OP has been en-route to Colonia for several months now, but that is largely due to self-imposed limitations. Top Shift is always worth watching if you want a chuckle.
 
I know that star gates have been discounted, and I know the 84 was for jumping between it's galaxies.

However, I wasn't suggesting the Andromeda galaxy should be in the game (can you hear the dull thud as Micheal Brookes fainting in the background?), the suggestion was to provide a one way (and expensive) trip to Colonia or within the existing galaxy itself. You still have to find your way back to any civilization.

Not that the pilot of the Top Shift Shiny Sidy is going a little mad!!
 
It would be used as an exploit for passanger mission.

And i don't think it would be invented at the date of 3303.

No incensitive for exploration then ?! Just jump to the opposite side of the galaxy and claim all system yours ?

Really not a good idea sorry !
 
Nah,

Just put in condition that a GH can't be used.

You still have to get back from that opposite side of the galaxy. That's not a mean feat, trust me I know.
 
Nah,

Just put in condition that a GH can't be used.

You still have to get back from that opposite side of the galaxy. That's not a mean feat, trust me I know.

Maybe if the GH is only accurate to within 1000ly of your destination, and is a rough trip(you take damage).
That'd stop it being used for passengers as it'd upset them, and you might land 1000ly away anyway, and within the bubble, you could just end up anywhere. Lol
It could also be quite heavy, so even once it's used, you've gimped your own jump range until you can uninstall it.
It could also require lots of additional fuel, so you'd need additional fuel tanks too.

Coupled with being single use, and stupidly expensive (but cheaper than transfering, otherwise it's pointless). It'd probably be ok-ish. You'd need various grades which can handle various masses of ships.

It would still cause issues with being able to jump directly in to the black to explore deep space, or even deal with the gimped range, and go exploring, then jump back to the bubble with loads of data, almost instantly. The latter could be fixed with some handwavium that corrupts exploration data when you use the GH to jump.

It's not a bad concept, but I think it'll create more issues than it solves.

CMDR Cosmic Spacehead
 
I'd prefer the jump gate idea (could even be a type of megaship so potential to move around established sectors) rather than GH, meaning that jumps were only possible between established gates rather than being able to jump effectively anywhere, i.e. to maintain exploring.
Also, pilot only, no passengers due to safety regulations and to prevent passenger missions being effectively nerfed.
No cargo allowed.
Exploration data not allowed to be transported, has to be sold before travelling.
 
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"remove travel times" has been suggested in many incarnations that it's in direct competition for "most over-regurgitated request".

Nope. No. No fast travel. There's no entitlement to be anywhere in the galaxy when you want; nowhere does it say "if you want to visit something you have the right to do it instantly".

ED is struggling against a wave of "but if all it does is reduce challenge/risk there's no legit objection!" as it is. Let's leave this poor horse buried where he belongs.
 
A few stable wormholes would be nice that would transport you to other parts of the galaxy.

OTOH, as it stands now, having to actively travel long distances tend to keep large amount of grievers away.. they tend to be lazy.
 
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A few unstable wormholes would be nice that would transport you to other parts of the galaxy.
:D

Unstable would be more fun, and not break anything, unless you're particularly lucky and land exactly where you wanted.

I posted an idea a long time ago about wormholes (before I knew FD already said no to them)!

But basically you'd very very very rarely detect an unstable wormhole as a USS, with varying categories once scanned.
Each category represents the typical distance to the exit point, and it's rarity.
For example, a Category 1 wormhole would be anything between another point in the same system, and 10ly, but quite common.
A Category 2 could be between 8-20ly
Category 3 could be 15-50ly
Category 4 could be anything up to 150ly, and rare.
And it could keep going until you stumble across a Category 10, ultra rare, with a completely random exit.

Scanning them would earn credits too, each category being more valuable.
 
A few stable wormholes would be nice that would transport you to other parts of the galaxy.

OTOH, as it stands now, having to actively travel long distances tend to keep large amount of grievers away.. they tend to be lazy.

How about a single use Galactic Hyperdrive Inductor.

1. Target your favorite griefer.
2. Fire your GHI.
3. He / She / It is transported randomly 1000 ly away per level of the your GHI.

[big grin][haha][big grin]

Although I do like the suggestion that it's not 100% accurate. Your target your location but the further you travel, the less accurate it is. You could be up to 1000LY out if you were trying to get to beagle point, 500 ly out for Sag A or Jacuess, 250 ly out for the drift, etc.
 
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