Just an idea, would be it be helpful when equiping a mine launcher, a special semi transparent cylinder is show in our scanner indicating mines area of influence if we are to lay them out? Any hostile in that cylinder zone would be highlighted as high probability of hit if they don’t change course.
It will make mines more viable and will see more of it being used. Also maybe throw in some kind of IFF on them, so they won’t detonate on friendly
(Referencing Nebulous Fleet Command)
It will make mines more viable and will see more of it being used. Also maybe throw in some kind of IFF on them, so they won’t detonate on friendly