suggestion "minigame" for exploration scanning & multicrew mining

i would love to help solve some problem for real scientists with playing this game! i found this project: http://mmos.ch/ maybe ED can implement this project as mini-game for adv.scanning (to get bonus information from objects) or refinery mining resource. so, If one solves the puzzle successfully, then you get bonus for refinery or scanning data. what do you think about it?

if ED become multi-crew, this mini-game can be a solid component of whatever job, like refinery processing, asteroid-chunk analyses or detail scanning for exploration.

thanks for great game!
 
Big request. But in the case of the harmonious realization ... hmm ... a variety of planets, variety of the life forms inhabiting these planets, variety of the resources of which these planets is made ... All elements which game already have at this point, there is a great variety of "objects for study" ...
The idea of the introduction in the game of the study of the "elements of the world" ... are mesmerizing.
This is likely will require some related professions: biologist, chemist, physicist, to some extent, an engineer to apply a acquired knowledge to improve the conditions of existence ...
A big request, a very big request ...
The game within the game, like "nested doll" ...

However, there is one obstacle, where this idea may not get implemented: a lack of imagination or a complication when trying to visualize an idea in practice:
- mini games can be too simple, like "Dr. Mario" or "Pacman" ...
- or on the contrary requiring certain knowledge in different areas of science ...

Personally, I would like to see content in which I could, after landing on a distant planet, activate a small "lab" (ship module, such as refinery), I could start to study minerals, discovered alien artifacts, new life forms, and so on ...

Selling data or the ability to use the acquired knowledge to the modernization of various objects (vehicle, space suit, hand-held weapons, and various tools)
 
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i found that the mmos.ch is already implementet in eve, here is how it looks:

Bk8kG2t.jpg


source with description how it works: https://www.eveonline.com/discovery/

mmos.ch was made especially for MMO games. The puzzles were made extra easy (to solve within a few minutes) and designed as mini-game. Currently, two scientific projects are available as api, on the subject of biology and astronomy, which could be integrated directly into ED.
 
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