[suggestion] New mission types

I'd like to see new and varied missions. Here's a few ideas...

  • How about a mining variation, where you need to land on a planet/moon and gather specific elements.
  • I'd also like to see "protect the trader/convoy/vip-ship" and
  • "Scoop atmospheres to collect rare gases" missions. You'd probably need a specialized module to store the gases, similar to a refinery.
  • Rescue missions to deliver modules or fuel to stranded ships would also be nice. If you fail the mission, you should be able to sell the modules on the black market. You'd probably need limpets to deliver the modules/fuel.
 
I'd like to see new and varied missions. Here's a few ideas...

  • How about a mining variation, where you need to land on a planet/moon and gather specific elements.
  • I'd also like to see "protect the trader/convoy/vip-ship" and
  • "Scoop atmospheres to collect rare gases" missions. You'd probably need a specialized module to store the gases, similar to a refinery.
  • Rescue missions to deliver modules or fuel to stranded ships would also be nice. If you fail the mission, you should be able to sell the modules on the black market. You'd probably need limpets to deliver the modules/fuel.

All great ideas. I'd also like to know what happened to the old "don't get scanned" & "in safe hands" missions that we got in 2.0.....or why they never got around to fixing the Surface Rush mission template that they tried to bring in for 2.1.
 
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