Even after having done the basic tutorials, I had some trouble getting to grips with how the Sidewinder handles and ran headlong into the learning-curve wall, racking up a lot of fines in the first few hours of play.
Elite Dangerous could be a bit more forgiving towards absolute newbies, instead of treating them as grizzled veterans after a basic tutorial that frankly is as helpful as a blind deaf mute emoting war&peace in the subway during rushhour.
My suggestion would be to have rookie-stripes on a newbie's Sidewinder for the first, say, five trips so that they can get some flighttime under their belts without the added frustration of the game treating them like they've played Elite Dangerous all of their lives.
Elite Dangerous could be a bit more forgiving towards absolute newbies, instead of treating them as grizzled veterans after a basic tutorial that frankly is as helpful as a blind deaf mute emoting war&peace in the subway during rushhour.
My suggestion would be to have rookie-stripes on a newbie's Sidewinder for the first, say, five trips so that they can get some flighttime under their belts without the added frustration of the game treating them like they've played Elite Dangerous all of their lives.