Suggestion - paint work zone directly on the ground, instead of hovering in the air

At the moment, if you paint a workzone the actual coloured "zone" are hands about 6m in the air, over the ground. The issue with this is that depending on your camera position, for rides/shops/attractions near the edge of the workzone it is very difficult at times to see whether they are in or out of the area as you can see "around" the edge of the workzone and so although the item may be under it, it looks like it's not.

This is not a bug, it still just about functions, this is a QOL suggestion.
 
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