Just a thought or an idea and a few suggestions for how it could be implemented.
Player Assigned Bounties:
Nothing special here. Just a few points to encourage debate on it.
Player Assigned Bounties:
- Minimum bounty of 100,000 credits.
- Maximum bounty of 5 million credits (not saying it has to be 5 million, just a rough number to suggest a maximum)
- The player assigning the bounty to another player must have been killed by that player in the last x minutes (30 perhaps?) or stolen the cargo of that player.
Nothing special here. Just a few points to encourage debate on it.