Frontier, in the Elite Dangerous Books there is a method of signalling for help. At times this was referred to as an "Open Frequency system wide distress call" where a message is recorded and sent out. In the lore, sometimes this has panned out for the protagonist, other times not. However, currently, in game the only mechanic relevant to this is the System Authority system in which a timer counts down and its length depends on the security level of the system.
It would be cool for the player to be able to activate a distress signal and have other players be able to answer it in system. If under pirate attack at a USS or a fuel shortage or FSD malfunction, it would be cool for other players to be able to provide assistance.
Now I understand that this system can be abused by griefers... maybe attacking a player distress signal can be made to be an especially heinous crime? What of lawless systems? I'm not sure but currently, all "Player Distress Signals" are handled out of game with special requests to the Fuel Rats or Hull Seals. Is there some way to have that mechanic added to the game?
Thanks!
It would be cool for the player to be able to activate a distress signal and have other players be able to answer it in system. If under pirate attack at a USS or a fuel shortage or FSD malfunction, it would be cool for other players to be able to provide assistance.
Now I understand that this system can be abused by griefers... maybe attacking a player distress signal can be made to be an especially heinous crime? What of lawless systems? I'm not sure but currently, all "Player Distress Signals" are handled out of game with special requests to the Fuel Rats or Hull Seals. Is there some way to have that mechanic added to the game?
Thanks!