Hi,
Now that the commodities have been removed from the engineers blueprints (best solution), you should remove thoses special commodities from the missions rewards too, we don't need them anymore and it's annoying to be unable to finish a mission because of insufficient cargo space or simply have to bother with trash in our hold...
Instead, change the missions rewards by providing 3 units of materials or data, with the possibility to obtain any of them, including the rare ones like Modified Embedded Firmware or Conductive Polymers, depending of the mission difficulty and system faction/state, and a bit of randomness...
It would be great, we shouldn't have only one way to obtain our engineers components.
Thanks.
Now that the commodities have been removed from the engineers blueprints (best solution), you should remove thoses special commodities from the missions rewards too, we don't need them anymore and it's annoying to be unable to finish a mission because of insufficient cargo space or simply have to bother with trash in our hold...
Instead, change the missions rewards by providing 3 units of materials or data, with the possibility to obtain any of them, including the rare ones like Modified Embedded Firmware or Conductive Polymers, depending of the mission difficulty and system faction/state, and a bit of randomness...
It would be great, we shouldn't have only one way to obtain our engineers components.
Thanks.
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