Not a new suggestion, I'm sure, but I have to wonder what purpose they actually serve besides locking ships into certain roles?
I mean, if we removed the military slot restrictions on all ships would you actually unbalance anything? Combat ships by and large still lack the jump ranges of true multi-roles, the current kings and queens of PvP would still be the kings and queens. Honestly, if we remove military slot restrictions the only downside is that more ships can be built as multi-roles or miners or traders with better defensive capabilities via their hardpoints.
Which really just showcases how shoddy non-combat ships are built, despite similar pricing. The Type-7 or Asp Scout being prime examples of this.
I suppose the only real reason I suggest this is so that I can fly ships I actually like to fly for tasks they're not designed for. I've never been an efficiency-oriented player (see: my exploring Alliance Chieftain or Mining Type-9), I just know there are some ships I really like the look and flight mechanics of and some I really don't. I hate Asp Explorers. Glorious cockpit, sorta, but ugly frame and less utility than the much more personable DBX. I love my Alliance Chieftain but would kill for those three size three slots if only for more cargo space or a slightly-improved exploration build at a whopping 27 lightyears range.
Ok, end rant. Nix military slots - they serve no purpose, kinda like the dedicated slots on Saud Kruger ships served no purpose.
I mean, if we removed the military slot restrictions on all ships would you actually unbalance anything? Combat ships by and large still lack the jump ranges of true multi-roles, the current kings and queens of PvP would still be the kings and queens. Honestly, if we remove military slot restrictions the only downside is that more ships can be built as multi-roles or miners or traders with better defensive capabilities via their hardpoints.
Which really just showcases how shoddy non-combat ships are built, despite similar pricing. The Type-7 or Asp Scout being prime examples of this.
I suppose the only real reason I suggest this is so that I can fly ships I actually like to fly for tasks they're not designed for. I've never been an efficiency-oriented player (see: my exploring Alliance Chieftain or Mining Type-9), I just know there are some ships I really like the look and flight mechanics of and some I really don't. I hate Asp Explorers. Glorious cockpit, sorta, but ugly frame and less utility than the much more personable DBX. I love my Alliance Chieftain but would kill for those three size three slots if only for more cargo space or a slightly-improved exploration build at a whopping 27 lightyears range.
Ok, end rant. Nix military slots - they serve no purpose, kinda like the dedicated slots on Saud Kruger ships served no purpose.