Thinking about it another day: Sensor don't have any experimental effects, so why we don't put some especial ones to help players?
Like this:
Experimental Effect: Deep Cruise Scan: Increase the detection of USS while in supercruise.
Experimental Effect: Exploration tunning: Increase the Scan range/angle and speed. (Need to be used with detailed surface scanner)
Experimental Effect: Enhaced detection: Increase the Typical Emission Range, making easier to identify "cold" targets.
well, this is my idea.
=D
Like this:
Experimental Effect: Deep Cruise Scan: Increase the detection of USS while in supercruise.
Experimental Effect: Exploration tunning: Increase the Scan range/angle and speed. (Need to be used with detailed surface scanner)
Experimental Effect: Enhaced detection: Increase the Typical Emission Range, making easier to identify "cold" targets.
well, this is my idea.
=D