SUGGESTION: The ability to build bases/encapments on Planets/moons.

What I meant is: making things destructible, without making all the other things destructible, would seem extremely stupid.

There's a certain level of suspension of disbelief needed. Indestructible stations and bases are pushing it. Having some stations and bases destructible without making them all destructible would seem beyond silly.
They already ARE indestructible. Else some players sure would have banded together and obliterated a few stations. I know I would have.
 
They already ARE indestructible. Else some players sure would have banded together and obliterated a few stations. I know I would have.

My point exactly: since they are indestructible, having player-built installation destructible would be silly. OTOH, having player installations too be indestructible wouldn't be a good solution either. Ergo, the challenge of balancing game play, consequences etc. for destructible stations and installations would have to be addressed.
 
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