It wouldn't be more fun. It would be the opposite. Like I said, turning off no fire zones on some or all anarchistic stations would be a much better way to get what you want. Your idea would result in the following:
1) Long, boring cruises to the station every time you go there. Most of the time no one will attack you regardless, because space is big and empty.
2) You will be able see ships approaching from a long way away and can easily avoid them if you don't think you can beat them.
3) Most people will simply avoid such stations because there is no upside to it when adding on so much extra travel time.
1) There is only one station, all incoming ships will be heading to one point so the area becomes smaller the closer you get, pirates would be on the lookout - 50km is not long, if you find supercruise journeys boring, then yes you might find travelling 50km boring too.
2) great, those ships that you see can see you as well, now the fun begins, a game of cat and mouse.
3) depends what the upside is, a newly aqquired quantity of rare goods might attract players, npc's dont need a reason as we know.
Turning off the no fire zone wont change much, as it will still be mostly empty space with no danger.