Suggestions: Better Missions, Random Events, Crafting, Player Bounties / Missions, Unique Factions

A list with suggestions to improve Elite Dangerous:

1. Better missions with branches (this is already announced)
2. Lots of randomly generated events, scenarios for USS and such. See the Random Events of FTL.
3. Player Crafting of goods.
4. Player Bounties and Mission Board.
5. Mining Drones
6. Better tools for Bounty Hunters to find targets.
7. Direct credit transfer between players.

Not essential, but this will make ED more immersive and enjoyable:
8. Make the Faction stations unique: each faction should have special decorations for their stations (exterior and interior).
9. Player and NPC Avatars (2d images or 3d models). This is also to visualize celebrities on Galnet News.
10. more space traffic and activity around stations and populous planets.
11. Inflatable Asteroid base (player housing)
12. Codex with lore and background info about the Elite universe.
13. more station interiors based on economy, prosperity etc.
14. Bigger ships that can't dock in stations.
15. Docking in Battle Cruisers.
16. Shipyards near planets.
17. Transportation service to move ships to your hangars.
18. Manageable Ship Crew for the bigger ships.
 
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