suggestions for improvements to sauropods based on the films in the franchise

sauropod defense animation:
in the franchise we only saw hybrids attack the sauropods, the new system would work as an interaction in which the sauropod would scare the carnivore, the sauropod would be on two legs or using its tail hitting the carnivore, for the carnivores to continue attacking I thought of two options or have a group hunting mechanic near small carnivores or the interaction I mentioned at the beginning could work with 50% carnivore or sauropod attack.
IMG_20221216_235919.jpg

Improved sauropod feeding animation:
this is more aesthetic, the sauropods could stand on two legs sometimes in the feeding animation, after all I think that was one of the things that enchanted us when we saw the first one.
IMG_20221217_000349.jpg

Screenshot_2022-12-17-17-36-03-910_com.google.android.youtube.jpg


this last suggestion I'm going to talk about is more to please the most detailed fans
more cinematic models and a small improvement to Apato's animation:
I thought since Big Rock Battle Allosaurus was featured in the game, they might add a variant for JWFK Apatosaurus, JWFK Brachiosaurus and Lost World Mamenchisaur, the best thing about Apatosaurus is about the movement of its tail, which could be closer from Alamosaurus and Dreadnoughtus because, honestly, Spino moves its tail more than Apatosaurus.
IMG_20221217_185344.jpg

IMG_20221217_185511.jpg

IMG_20221217_185742.jpg
IMG_20221217_190524.jpg
thank you in advance for reading these additions would certainly please many people.
 
Last edited:
Back
Top Bottom