Suggestions towing

How about a towing module, allowing a ship rescue, towing ships have to be powerful like a tugboat. And speed and jumprange are affected. Basically a cable. Working in a wing, the stranded or damaged ship can be brought home.
 
One of the suggestions that came out of a recent discussion about Piracy was a grappling hook.

It would only be useful for bringing an out of control ship (ie if the thrusters were shot out) to a halt, if the 'victim' has thruster control it would break the connection.
It would also be useful for fuel rats, rescuing ships stuck in improbable places etc so it would fulfil the tugboat role provided the ship being towed powered down their engines.
 
Well, if they do that I hope they think through the griefing potential carefully.

Never rely on others to think stuff through, suggest ways in which it could be used that you have thought of. You never know, you might point something out that no-one else has considered :)
 
Other suggestion is black holes. They don't do a lot, why not fly into them and 90% are almost unescapable and you can boost away with major damage, but 10% are wormholes and shift you to any random system in the Galaxy, that would be worth the risk..
 
How about a towing module, allowing a ship rescue, towing ships have to be powerful like a tugboat. And speed and jumprange are affected. Basically a cable. Working in a wing, the stranded or damaged ship can be brought home.
Speaking for myself as a single, individual Fuel Rat, I say "Yes, please!"

I'm not authorized to speak on behalf of the rest of the Mischief, but I imagine some of my fellow Rats would like this, as well.
 
One of the suggestions that came out of a recent discussion about Piracy was a grappling hook.

It would only be useful for bringing an out of control ship (ie if the thrusters were shot out) to a halt, if the 'victim' has thruster control it would break the connection.
It would also be useful for fuel rats, rescuing ships stuck in improbable places etc so it would fulfil the tugboat role provided the ship being towed powered down their engines.

Drew described something of a grappling hook in Reclamation.

CMIV
 
One of the suggestions that came out of a recent discussion about Piracy was a grappling hook.

It would only be useful for bringing an out of control ship (ie if the thrusters were shot out) to a halt, if the 'victim' has thruster control it would break the connection.
It would also be useful for fuel rats, rescuing ships stuck in improbable places etc so it would fulfil the tugboat role provided the ship being towed powered down their engines.
I love that idea. +1
 
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