Personally all my Cmdrs have an Artemis with Inc battery and reduced tool consumption. I have a tendency to wander off if I see something interesting.
I have heard some swear by increased jump for high gravity worlds/ getting out of holes.
The other thing is scope, you'll have to get a gun attached to it but visiting a few Vistas should turn one up in the absence of binoculars.
Power packs and med kits can be stocked up from EXT settlements.
Grenades can be found at irregular markers if you wanted to throw something off a cliff or explode yourself 'cause you nudged a button at the wrong moment.
I wouldn't rate night vision for exploration.
Your ship and SRV have it, as well as lights and your suit has a torch.
I have heard some swear by increased jump for high gravity worlds/ getting out of holes.
The other thing is scope, you'll have to get a gun attached to it but visiting a few Vistas should turn one up in the absence of binoculars.
Power packs and med kits can be stocked up from EXT settlements.
Grenades can be found at irregular markers if you wanted to throw something off a cliff or explode yourself 'cause you nudged a button at the wrong moment.
I wouldn't rate night vision for exploration.
Your ship and SRV have it, as well as lights and your suit has a torch.
Last edited: