Supercruise Computer

We have the docking computer for those who don't want to dock, I would like to see a similar contraption for automating SC. Just point at target destination and it will go there and make a safe disengage. That way we could read Galnet, browse the system map, or something else worthwhile instead of monitoring distance and speed while not much at all is happening.

In my opinion, the only real problem with SC is that I have to keep an eye on it. I don't mind it taking 10 or 20 minutes to go across a vast star system, but the inability to do anything else in-game for fear of overshooting the target is getting old. And I say that after a week of casual play.:rolleyes:
 
Not the first thread on this subject but likely not the last, so +1

Despite not finding much favour in design discussions to date, I personally do support this as an outfitting OPTION. Not only for varying game and play experience but because such a system would seem a very natural addition to a 3000AD space ship.
 
I cannot agree more

+1 I have been searching everywhere trying to find information on something like this because atm I find SC incredibly boring.

I've seen other people on reddit and in this forum bring up the whole "what, you want the game to play itself?" or "why? so you can go make some tea?" No, I want it for the reasons you stated, just so I can actually have a reason to read the GalNet or immerse myself even more into the game.

I like SC and I don't even mind the time it takes, just let me have a computer that can do the boring stuff while I look at my (in game) screens or check out contacts.
 
Personally I wouldn't use an autopilot myself and even though FD have said it won't happen I wouldn't mind if they did add one. It is going to end in tears though as people already moan when they have lost a ship due to flying without insurance. Give them the chance to engage autopilot and do something else they are going to moan they got interdicted and returned to an insurance screen (and then complain they didn't have the money).

Adding an autopilot would be a perfect dream for pirates though.
 
Personally I wouldn't use an autopilot myself and even though FD have said it won't happen I wouldn't mind if they did add one. It is going to end in tears though as people already moan when they have lost a ship due to flying without insurance. Give them the chance to engage autopilot and do something else they are going to moan they got interdicted and returned to an insurance screen (and then complain they didn't have the money).

Adding an autopilot would be a perfect dream for pirates though.

Idiots will always whine and moan about the consequences of their own faults. The amount of whining on this forum is already at the highest level I have ever witnessed. I don't think adding a supercruise computer will significantly increase this.
 
Well, if people decide to leave their game running without at least monitoring the autopilot I guess that's just Darwinism at its finest lol
 
Personally I wouldn't use an autopilot myself and even though FD have said it won't happen I wouldn't mind if they did add one. It is going to end in tears though as people already moan when they have lost a ship due to flying without insurance. Give them the chance to engage autopilot and do something else they are going to moan they got interdicted and returned to an insurance screen (and then complain they didn't have the money).

Adding an autopilot would be a perfect dream for pirates though.

If I set the autopilot for a 200k ls supercruise to read galnet on the holoscreen, and my in-game avatar doesn't spill his coffee and turn his attention to the flight controls if I get interdicted, i would indeed moan about it. It would be trivial to set this up though, so no reason not to have it.

On a similar note, the already implemented impact warning should also result in coffee-soaked flight controls, to avoid supercruising into planets or stars on autopilot.
 
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We have the docking computer for those who don't want to dock

I think the docking computer was more of a nod to the original game where it was almost a necessity, but suspect FD wishes they hadn't committed to putting in the game now. It is fairly easy to get within a 2D rectangle but navigating in a 3D station with other ships including other players is a different ball game.
 
There still interdiction n obstacles...

I think to make it less boring, let player manually adjust speed.. not gonna be easy so it is not gonna be boring..

If you're good, you can just get there fast..

Interdiction gonna be a bit of challenge,.. but thats the game, rite?

I bet people gonna scream for a rollback if it happens..
 
There still interdiction n obstacles...

The thread isn't even a page long, and you missed my post two posts above yours...

Why won't it read?!
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I think the docking computer was more of a nod to the original game where it was almost a necessity, but suspect FD wishes they hadn't committed to putting in the game now. It is fairly easy to get within a 2D rectangle but navigating in a 3D station with other ships including other players is a different ball game.

The remark about the docking computer was really just for context. Contrary to supercruise, docking gives me something to do that I enjoy. I don't really see a need to use it, but it's there for those who do.
 
I don't need an autopilot. I have two screens. One for the game running in borderless mode, the other for a web browser or something else I can work on while I wait for my ship to approach a destination that's 200,000 ls from my jump point.

It works for me. I even managed to write up a few notes for my Cmdr's Journal while I was in transit from the jump point to Dalton Gateway during testing last week.

I do feel sorry for those of you who only have a single display though... Unless you have room on your desk for a tablet, a laptop, or your smartphone for those long journeys.
 
Why won't it read?!
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Reading? What's that all about then? I don't know how to read!

The remark about the docking computer was really just for context. Contrary to supercruise, docking gives me something to do that I enjoy. I don't really see a need to use it, but it's there for those who do.

I agree. I'm a better docking pilot than the computer is, although it's useful if I don't want to do any docking (such as if I'm browsing at the time and want the extra few minutes to continue reading the page without giving my attention to the process), but the docking computer is worse than a 1st year Federation Navy Cadet after a drunken night on Aymiay trying to fly back to Morgue's Mortuary.
 
I agree. I'm a better docking pilot than the computer is, although it's useful if I don't want to do any docking (such as if I'm browsing at the time and want the extra few minutes to continue reading the page without giving my attention to the process), but the docking computer is worse than a 1st year Federation Navy Cadet after a drunken night on Aymiay trying to fly back to Morgue's Mortuary.

I imagine it is. I haven't tried the DC myself, but I've seen how horrible wrong it can go when NPCs try to dock. :D
Thankfully supercruise is a much simpler procedure, and shouldn't be all that hard to get right.
 
The thread isn't even a page long, and you missed my post two posts above yours...

Why won't it read?!
why-wont-it-read2.png


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The remark about the docking computer was really just for context. Contrary to supercruise, docking gives me something to do that I enjoy. I don't really see a need to use it, but it's there for those who do.


umm what?

I mean that line you said: the inability to bla bla bla ...

and then I said: you know when you manually ... bla bla bla..

isnt that replying?

and then interdiction... is that like autodocking when some fake syst auth shooting missiles at your ship?
 
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umm what?

I mean that line you said: the inability to bla bla bla ...

and then I said: you know when you manually ... bla bla bla..

isnt that replying?

and then interdiction... is that like autodocking when some fake syst auth shooting missiles at your ship?

Interdiction is when another ship, player or NPC, tries to pull you out of supercruise. When this happens, or you're about to hit a planet, the game should go back to manual control and whatever screen you're looking at in-game should disappear. That way this won't be a problem.

The picture is a South Park reference, it is amusing.;)
 
well that 'manual' it's not what I mean by manual...

I mean let us manually do the throtle, while computer can suggest all that blue arc.. It seems like the only way to do it is to align to the destination and do 100% (which is not really 100%)..
Or maybe it's the 'real' throttle because the speed range changes with gravity forces.. I might be wrong there..

Anyway, with that kind of manual, you will have to 100% paying attention to piloting your ship from droping to the star all the way to your destination... because you control the speed manually without semi automatic help from the computer..

Since we can travel FTL, why not all the way.. That would make 1000k ls bearable I think.. I personally hate LHS 3447 because I feel like the computer force me to travel in a speed that took me moar minutes to get to my destination..
but seems like I missing something.. so CMIIW..
 
Or maybe it's the 'real' throttle because the speed range changes with gravity forces.. I might be wrong there..

That's exactly what it is, gravitational forces limit your speed in SC. What I'm proposing is automating the process so you can do moar useful things than watching the distance decrease when in SC.
 
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