Supercruise too close to planets

Whilst cruising towards a station in low orbit it's possible to clip the edge of the planet landing zone.
Sometimes this is just a minor     le as speed is low, but if you catch the edge whilst "too fast" you get a "too fast for orbital cruise" emergency drop. Which is fine, if that was intention. However, I think it'd be better to skip over the planet edge, rather than emergency drop.
 
Whilst cruising towards a station in low orbit it's possible to clip the edge of the planet landing zone.
Sometimes this is just a minor le as speed is low, but if you catch the edge whilst "too fast" you get a "too fast for orbital cruise" emergency drop. Which is fine, if that was intention. However, I think it'd be better to skip over the planet edge, rather than emergency drop.

I think I might know what you mean ... so in Buckyball Racing (search these forums for the current race which is called "Spring Break") we use "planetary braking" a lot to get the fastest possible approach to a station. The idea is that you head towards your station in SC, deliberately allowing the eta to drop below the magic 6 seconds to the point where you start accelerating down into the 5 and 4 second eta. You then skim past the planet towards the station which dramatically shaves off speed at the last minute hopefully to the point where you can then drop to target with overshooting. Anyway, with Horizons and landable planets (i.e. a blue ring around the planet) this trick is harder to pull off since, if you get too close, you can easily emergency drop as you describe. I don't think this is broken in any way, it just requires more skill to get the approach just right.

Edit: Buckyball Spring Break ... https://forums.frontier.co.uk/showthread.php?t=238539
 
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