Supersampling?

What is this an what's a good number for it to be on? I have mine on 1.0 right now. Also what's a good Anti-Aliasing setting?
 
Supersampling is when your graphics card renders an image bigger than your screen and then shrinks it to fit, this can produce a smoother picture but at the cost of frame rate. As for a good number, that really depends on your setup, play with it. Ditto for anti-aliasing.
 
Depends on how much FPS put you can deal with. I don't like any FPS hit so I leave mine on 1.0 (which is default/normal) 1.5 is a small improvement with barely any visual change so not worth it. 2x looks great, but drops FPS to 30-45 or so (depends on your system) in stations and such and it's not a smooth feeling 30-45 either its a choppy one.

Therefore I stick to 1.0.

Since you have an nVidia GPU, using DSR is a better option as the FPS hit is less.
 
As above it will render at a higher resolution and then scale it down, it can then look smoother. At the cost of performance. This is however, sometimes slightly better than running anti aliasing. (sometimes)

It's kind of pointless to run both simultaneously as you're then super sampling a super sampled image so your vRAM will be being used pointlessly. Turn Anti Aliasing off, and turn super sampling up as far as you can before your frame rate tanks :) Keep an eye on your VRAM usage and when you hit the sweet spot, stick to that. :)

the number btw is a multiplier, so 1.5 super sampling is your resolution, bumped up 1.5 x and then sampled down. Example: if you're running 1920x1080 and you run 4x you'll then be rendering at 4K and sampling it down to 1080p to fit into your screen. (and it looks lush)

The issue with nVidia's DSR is that you then need to change your mouse tracking speed, I find you don't need to do this if you use in-built versions of super sampling.
 
I never had to change my mouse speed when using DSR...but that's just me I guess...could depend on hardware too. In other news, @Sub why do you have 32 GB of RAM?
 
I never had to change my mouse speed when using DSR...but that's just me I guess...could depend on hardware too. In other news, @Sub why do you have 32 GB of RAM?

yeah that might be dependent on the game, I think I experienced it mostly in FPS games where mouse input is the issue, with a joystick I imagine it's fine.

I have 32GB of ram for 3D rendering, video work and I run a rather spacious Ram Drive in it :)
 
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