Support for Fuel Rats to get the GSAR paint jobs

Would you support FD Giving Fuel Rats codes for GSAR Paintjobs?


  • Total voters
    401
  • Poll closed .
I would like to propose that FD generate codes to be given to the Organizers of the Fuel Rats to be handed out to members in good standing with the Fuel Rats so that they can have access to these great paint jobs that they have announced on Galnet.
The codes should include paintjobs for all available ships that FD have made this paintjob for.

https://community.elitedangerous.com/galnet/uid/565725a09657ba6e18802b4e

A joint initiative from the Pilots Federation and the Fuel Rats has resulted in a distinctive new colour scheme for search-and-rescue vessels. The livery has been designed to assist with the instant recognition of friendly rescue ships, thereby minimising unintentional attacks and soothing the nerves of those in need of rescue.

The unique colour scheme was created by a member of the Fuel Rats Mischief, an auxiliary of the celebrated volunteer-run rescue service. The designer, who goes by the name of Commander Father Cool, originally intended the livery to be used by the Fuel Rats, but ultimately the Pilots Federation decided it would be more suitable as a colour scheme for dedicated search-and-rescue vessels.

The new paint scheme will soon be seen on search-and-rescue ships throughout inhabited space.
 
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Sorry but I voted against (well, the third option actually). Not because I dislike what the Fuel Rats do - I applaud it actually - but I think it would set a precedent. Ok, say you give such paintjobs to the Fuel Rats. Good-o - why not paintjobs for every other player group out there. The Code perhaps? EIC? I think it's just too simplistic at this juncture to give something like that to the Fuel Rats (as deserving as they may be) without considering that other groups would like their own paintjobs just as much. I'd prefer to see some form of player-customisation (even if that be paintjobs constructed from a finite palette of options) so that all groups can create distinctive paintjobs (like a uniform as such). That said, I wouldn't die in a ditch over the Fuel Rats getting such a paintjob though.....
 
Join fuel rats, get rescue paint job, leave, become pirate with rescue paint job, make huge profit running new rare 'explorer's tears'.
 
While i appreciate the sentiment i cannot agree because who would get those skins would be highly subjective. Who determines who is in good standing in the group?

And of course, there is the potential to open the floodgates for similar requests for other groups. Its a slippery slope.

Player groups are awesome and should be encouraged. What better way to do this than with customized paint jobs and decals? The fuel rats should just become a minor faction, so that becoming allied with that faction gives you access to the paint job. Simple. Not arbitrary. No slippery slope. Just a public ladder to rainbow town.


Use the same technique for all minor factions. Let them ALL have custom paint jobs and decals.

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Join fuel rats, get rescue paint job, leave, become pirate with rescue paint job, make huge profit running new rare 'explorer's tears'.


Wouldn't work because you need to be a member of Fuel Rats and follow their protocol to even get access to rescue coordinates. However people posing as helpless explorers can and already has happened. No one complained because the whole experience was regarded as awesome by both sides. No paint job will fool people into going to an ambush, and by the time you can see the paint it's already too late. Besides, the Fuel Rats have ways of flushing out bogus aid requests.
 
As mentioned by Agony Aunt and JosiahD, its too subjective. It's a nice sentiment but it would just lead to players joining player groups for the minimum amount of time needed to "qualify" them to get their free skins. There'd be nothing stopping a person from getting their skin and then never participating in that group again.

Sorry, no. Bad idea.

It would just lead to another grind. Albeit, a different kind of grind.
 
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There should be a way to get your own decals in - they are just two colour images, new ones should be very easy to add for factions.

For paint jobs I think the key here is that this will be the jobs for rescue craft, which is what the Fuel Rats do.

Most clans/groups appear to have the primary goal of making some portion of space theirs or defeating some other group. They're all "say out of system X, it's ours" or "we're going to ruin CG Y" or so on. While it would be ok for groups like that to get their own paint jobs they should have to pay for them. There's probably a problem down the line when someone buys a paint job they think is cool and then get killed by one of these gangs for wearing the gang-colours without being a member.

The Fuel Rats don't do any of that, they just save people who have run out of fuel. They're more of an emergency service. I think them having a rescue paint job is a great idea and they shouldn't have to pay for it.

However, rather than make membership of the Fuel Rats the key to getting the paint job why not make it what they do? So to get the rescue skin for a ship you have to rescue another player and you can't pay for it. Rescuing another player (not NPC) should be the only way to unlock a rescue skin.
 
Player groups are awesome and should be encouraged. What better way to do this than with customized paint jobs and decals? The fuel rats should just become a minor faction, so that becoming allied with that faction gives you access to the paint job. Simple. Not arbitrary. No slippery slope. Just a public ladder to rainbow town.


Use the same technique for all minor factions. Let them ALL have custom paint jobs and decals.

I agree, but I think (player) faction 'stuff' including paintjobs should wait until there is a mechanism for managing faction membership. Then repairing faction paint can only be done by current members of the faction. So this adds detail - you might see a ship in beaten up SAR colours belonging to an ex member of the faction.
 
I can only support that if other groups including mine would get their own paint jobs and would be given codes for them. Make the vote not only about your group, but groups in general - and you'll get tons of support
 
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I support the idea in principle even if AA has a point about policing who would actually get them.

I doubt they will though just because of the chorus of "what about me, ME, that's so unfair"
 
I agree, but I think (player) faction 'stuff' including paintjobs should wait until there is a mechanism for managing faction membership. Then repairing faction paint can only be done by current members of the faction. So this adds detail - you might see a ship in beaten up SAR colours belonging to an ex member of the faction.


There is already a mechanism for faction membership: It's called "allied" status. If a player isn't invested in the paint job, then they can lose access to it by letting their minor faction allegiance decay. You can't maintain lots of different allegiances. It's too much work, trust me. So the ability to abuse a paint job and impersonate a faction will be heavily gated by a small mountain of effort.
 
Are FD going to add content which is only available to a particular player group? Or give content for free to a player group, and not to people who are not members of said group? If they are made available to any players, I imagine they will be made available to everyone through the store as with other paint jobs.
 
I'm torn.

Part of me says a few codes (say 20) per year given to the Fuel Rats spokeperson and distributed according to their internal wishes would be amazing. That way there's never a "target" to get to and no one should join the FR just to grind because there is no promises of a skin unless the entire group says you are worthy by which point you have to be deeply involved and generally be awesome. I would not say easy access for anyone should be allowed, it should either be sold freely on the store to everyone or be a bonus for a select few in the group.

The other part of me says all player groups should be treated equally and therefore this is a bad idea.


The whole "rescue" and false flag I don't buy. When not on an active call fuel rats do things that everyone else do, some trade, some do combat, some even pirate! Generally you can trust people when you are at 0 fuel in the middle of nowhere because you have nothing to loose. When say in a CZ or a RES I'd not trust any other CMDR no matter how fancy his/her ship looks. This is more for the general feeling of being an epic intergalactic search and rescue team :p
 
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I don't understand the difference between the two no options.

I added it knowing there would be a group that would be so vehemently opposed to anyone getting anything a voice. I have been on the forums long enough to know that there is a subset of people who are just extremely negative, and if I did not add the third option, they would then feel obligated to post their negativity. In great detail. And add nothing to the conversation. This gives them a chance to vote and move on to the next thread to post their negative messages.
 
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