Horizons Surface Scanning -> Bounty -> Ship destroyed

Imagine the following situation:

A minor fraction, like Prismatic Empire offers a Mission, description:
"One of OUR surface installations on the Moon Cubeo 3 A is sending weird things. please check out, that everything is allright."

So I flew to Cubeo 3 A.

And then I came to the Surface installation.
"You entered a restricted area!"
Alright, then I scan from OUTSIDE of the restricted Area, like on crashed Satelites, where this works.
"600 Cr. bounty in Prismatic Empire"
Ok. Nothing unusal. so I shot down the WANTED marked weapon installments and skimmers. But then I saw:
"WANTED"
Ok what? that never happend in 2.3! And before I got the chance to flee to my ship, an Anaconda, Internal Security, !Prismatic Empire!, showed of and destroyed my Cobra with in seconds for HELPING them.
The same Prismatic Empire which owns this Surface installation and asked me for help.

Right now I´m strandet somewhere on Cubeo 3 A, in my SRV, Ship destroyed for helping out, more than 2200km away from the next station, left with one question:
WHY? Why you get bounty for scanning a Datapoint from !OUTSIDE! of an restricted area? WHY is this area restricted, I was SEND there from the OWNER of this area? Why BOUNTY, the same Bounty I get when I kill an other Pilot! And not, as it was in 2.3 and before. just a 600Cr. Penalty, which I can pay and everything is fine? WHY Frontier?

And maybe most Importand.

Why I can´t rebuy from the SRV. Or just call my ´Vette for help? WHY I have to literally KILL MYSELF for beeing friendly?


I still can´t really believe that happend.
If there is anything I can do, beside destroying my SRV and myself, please let me know.

And:
Fly saver than me... o7
 
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You got a bounty because the data point you scanned was private, not public...

I agree that it's daft that you get wanted status for supposedly helping out a faction, but I think either the text and BGS gets mixed up, or it really is just RNG which planetary scans will be public and which private.

There was another thread about it recently here.

Regarding being stranded, I suggest logging out and logging back into the non-Horizons version of the game. Don't know if it will work, but I've read that will put you back in your ship in orbit, since you cannot be on the planet. Worth a try.
 
You got a bounty because the data point you scanned was private, not public...

I agree that it's daft that you get wanted status for supposedly helping out a faction, but I think either the text and BGS gets mixed up, or it really is just RNG which planetary scans will be public and which private.

There was another thread about it recently here.

Regarding being stranded, I suggest logging out and logging back into the non-Horizons version of the game. Don't know if it will work, but I've read that will put you back in your ship in orbit, since you cannot be on the planet. Worth a try.

That only works if he has a ship, if his ship has been destroyed that will send him to the rebuy screen.
 
Well I tried to login the non-horizons version. And saw the rebuy screen. Well at last I hadn´t to kill myself by bomb my SRV, but this sucks.

I tested a few things to get of this "friendlyness bounty" and the only sollution is a Cobra 3 with the name: "kill me pls k thx".
Or less dramatic:
The solution is to dock at a starport, controlled by the minor fraction where you have this bounty, jump into your cheapest ship (or buy one), fly outside and wait ´til the Security scans and kills you.

GG 2.4

o7
 
When you have to scan a private beacon, you will get a bounty, so dismiss you ship, go in and scan the beacon. The moment you get the data, put the SRV in full reverse with 4 pips to shields. You can tank the skimmers and turrets until you get out of range. if there's a patrolling ship in the sky, it will probably open fire on your ship as soon as you take off after recalling it, to get 4 pips to engines and boost away from the surface until you get your FSD going. Very occasionally, patrolling ships will open fire on your SRV. They don't give up so you have two choices: let them blow up your SRV, after which you end up in your ship ready to fly away; or logout and back in again and the ship will be gone.

Alternatively, you can just dismiss your ship, get the scan data and wait for them to blow up the SRV, which is much quicker. Don't forget that you have to immediately jump to another system and wait there for 8 minutes to let the bounty time-out.
 
Alternatively, you can just dismiss your ship, get the scan data and wait for them to blow up the SRV, which is much quicker. Don't forget that you have to immediately jump to another system and wait there for 8 minutes to let the bounty time-out.

TBH, I don't do that...

I keep my ship nearby, preferably out of reach of any turrets by landing it in a crater or behind a hill. I happen to use a small ship, so if you use a medium or large one that might be harder.

As soon as I trigger wanted status by completing the scan (there seems always to be one place on the perimeter of the exclusion zone that will still let you be within range to scan the data point), turrets and any skimmers will start to attack me, and the (now hostile) ship will at that point take off. I have generally tried to line myself up for a quick getaway, preferably pointing in the direction of my ship. I go full blast and board as quick as possible.

As soon as you are back in the cockpit you are notified that your ship is under attack, but the game seems to always give you a chance. Take off, stow landing gear and boost away from the attacking ship(s). Go to supercruise, which will remove the hostile ship(s) from the instance, then return and look for more POIs. I haven't been destroyed once.

Personally I don't like the idea of being destroyed in the SRV and still being able to complete the mission, but that's just me, however, I imagine that if you are destroyed in the SRV, your bounty, small as it is would become dormant, and then be hanging around for seven days. Again, if I can avoid that, I will.
 
Alternatively, you can just dismiss your ship, get the scan data and wait for them to blow up the SRV, which is much quicker. Don't forget that you have to immediately jump to another system and wait there for 8 minutes to let the bounty time-out.


Nope, thats the point. This isn´t the 8 min. "sorry-for-beeing-a-bit-rude-bounty" its the 24h "LOL-get-rekt-bounty", the one you can´t pay in the station. The same bounty, you will aquire for destroying an other ship. And I´m quite sure thats new. I mean, we aren´t (at least I´m not) talking about known strucktures where ships hunt down your SRV for intruding. I was talking about the unknown scanning outposts, you needet in 2.3 for mission stacking. where all skimmers are wanted.

but thanks for the answer

o7
 
Nope, thats the point. This isn´t the 8 min. "sorry-for-beeing-a-bit-rude-bounty" its the 24h "LOL-get-rekt-bounty", the one you can´t pay in the station. The same bounty, you will aquire for destroying an other ship. And I´m quite sure thats new. I mean, we aren´t (at least I´m not) talking about known strucktures where ships hunt down your SRV for intruding. I was talking about the unknown scanning outposts, you needet in 2.3 for mission stacking. where all skimmers are wanted.

but thanks for the answer

o7

Just want to point out that you cannot pay off any bounties until their timer expires... :)

The reason you have a bounty longer than 8 minutes is that you committed 'multiple' crimes, therefore they stack. Probably a trespass and a private scan bounty. It makes no difference how large the bounty amount is, or how long the bounty timer, wanted is wanted, and as soon as you are wanted everything there will start to attack you, including the ship(s) landed nearby.
 
Just want to point out that you cannot pay off any bounties until their timer expires...

But why tho? Why not pay for this. Even if it would cost twice, its better then intentionally let tem blow you up.

At least this kills another way of playing the game cause you can´t see in the Mission screen that it´s a private beacon or public. Also you are sometimes completing missions on the wrong beacon, letting you reset the game more and more.

And capturing is a bad idea. My PC can´t even run ED in 30FPS on low res, I don´t think I want to know how the performance is with OBS... [noob]

But ok. I think I have to deal with that. Thanks for the advices! [smile]

o7
 
But why tho? Why not pay for this. Even if it would cost twice, its better then intentionally let tem blow you up.

The reason you cannot pay off bounties until the timer expires is that if you could, then being a 'criminal' would have no consequences. Do something naughty, become wanted, go to station, pay off bounty, clean again. :)

Do keep in mind that the bounty for scanning a private data point lasts eight (8) minutes. Finish the mission, jump to the system to hand in the mission (where you will very likely not be wanted), and by the time you've done all that the bounty in the target system will have expired.

At least this kills another way of playing the game cause you can´t see in the Mission screen that it´s a private beacon or public. Also you are sometimes completing missions on the wrong beacon, letting you reset the game more and more.

And capturing is a bad idea. My PC can´t even run ED in 30FPS on low res, I don´t think I want to know how the performance is with OBS... [noob]

But ok. I think I have to deal with that. Thanks for the advices! [smile]

o7

These planetary scan missions don't tell you in advance whether the data point will be public or private, it is just randomly generated. That said, it really is quite easy to complete them and get away without being destroyed even when they are private. The suggestions given here should help, also take a look at the thread I linked to in post #2 of this thread. :)

And of course, if you have specific questions, feel free to ask... :)
 
Why you get bounty for scanning a Datapoint from !OUTSIDE! of an restricted area? ... Why BOUNTY, the same Bounty I get when I kill an other Pilot!

Imagine someone hacking your computer remotely rather than breaking into your house and sitting at your desk to do it. I’m sure you’d object either way.

There’s a penalty for hacking and there’s another penalty for breaking in / trespass.
If you assault the occupant then there’s also a penalty for that too.

WHY is this area restricted, I was SENT there from the OWNER of this area?

If you want an in-game explanation then..

The fact that Headquarters sent you on the mission “to check out that everything is alright” indicates that there is a problem with communication between them and the Outpost. It maybe that the message telling the Outpost that You, an outside contractor, was on the way and authorized to access the datapoint never got through. Without prior notification from HQ , the Outpost crew defaulted to the standard operating procedure of “Shoot First”.

Or perhaps the message was never sent at all. The same corporate drive for “efficiency” that removed the company engineers that would have previously done the job , also removed the communication technician who’s job it was to inform the outpost of your arrival.


( If you want an out-of-game explanation then ask a dev , but short of that , I would hazard a guess that it was simply an effort to vary the mission text away from always stealing stuff to a 'being helpful' mission. The mechanics of the mission remain the same however and don't really match the mission text. You are still STEALING data , all-be-it from the corps own datapoint. )

Why I can´t rebuy from the SRV. Or just call my ´Vette for help?

At a guess I would say that the SRV has a more limited communication range than the starship you deployed from.
 
Personally I'd submit as a bug report, there's a fair few filling up the bug forum atm and so far the general response seems to be "send us more info". I don't believe having bounties placed on you by mission givers is supposed to be an intended thing based on initial replies so far.
 
Yes it is a bummer. I did three planetary scan jobs on the same planet and got Wanted and a bounty for each of the three. The bounty now lasts 24 hours for entering a restricted area and scanning a private terminal.

You just have to do it and get the heck out without trying to shoot the skimmers. Park the ship about 300 m away (not too close, not too far) so you can get back quickly. And take off and jump away as quick as you can.

The problem comes if there are ships present. If you turn up and you are not wanted they may just scan you and clear off. Sometimes they sit on the ground and wait for trouble, which is you when you get wanted status. Again, do everything as fast as possible and get away !
 
TBH, I don't do that...

I keep my ship nearby, preferably out of reach of any turrets by landing it in a crater or behind a hill. I happen to use a small ship, so if you use a medium or large one that might be harder.

As soon as I trigger wanted status by completing the scan (there seems always to be one place on the perimeter of the exclusion zone that will still let you be within range to scan the data point), turrets and any skimmers will start to attack me, and the (now hostile) ship will at that point take off. I have generally tried to line myself up for a quick getaway, preferably pointing in the direction of my ship. I go full blast and board as quick as possible.

As soon as you are back in the cockpit you are notified that your ship is under attack, but the game seems to always give you a chance. Take off, stow landing gear and boost away from the attacking ship(s). Go to supercruise, which will remove the hostile ship(s) from the instance, then return and look for more POIs. I haven't been destroyed once.

Personally I don't like the idea of being destroyed in the SRV and still being able to complete the mission, but that's just me, however, I imagine that if you are destroyed in the SRV, your bounty, small as it is would become dormant, and then be hanging around for seven days. Again, if I can avoid that, I will.

What he said ...

Originally Posted by d8veh View Post (Source)
Alternatively, you can just dismiss your ship, get the scan data and wait for them to blow up the SRV, which is much quicker. Don't forget that you have to immediately jump to another system and wait there for 8 minutes to let the bounty time-out.

Nope, thats the point. This isn´t the 8 min. "sorry-for-beeing-a-bit-rude-bounty" its the 24h "LOL-get-rekt-bounty", the one you can´t pay in the station. The same bounty, you will aquire for destroying an other ship. And I´m quite sure thats new. I mean, we aren´t (at least I´m not) talking about known strucktures where ships hunt down your SRV for intruding. I was talking about the unknown scanning outposts, you needet in 2.3 for mission stacking. where all skimmers are wanted.

but thanks for the answer

o7

I always park a minimum of 700 to 800 meters away from target area or as said, dismiss my ship. How close did you park OP?I've found also the though you may (or may not) get a H-On jump for one private scan, amounting to approximately 8 minutes (in most cases) but if you scan up to three private terminals in a row they can accumulate to 23 hours or so. And you might get away with landing wanted for one scan but my experience has been that the bounty hunters (AI) will blow you out of orbit.

And yes the scans seem to all be randomly generated. You take a Civil War scan and it could be private or public. Take a simple planetary scan mission, and you get the same chances. However if you (or at least me) get one private scan your chances are stronger to get another one if your doing several. Just my personal experience.

I've said more than a few times that, in my opinion, this doesn't make since. To me a Civil War scan indicates that it is most likely hostile I.e. A private terminal. And just the opposite for a planetary scan. I also observe that the more dangerous the circumstances the more the payout should be. Or less for the ease.

Chief
 
I've found also the though you may (or may not) get a H-On jump for one private scan, amounting to approximately 8 minutes (in most cases) but if you scan up to three private terminals in a row they can accumulate to 23 hours or so.

One guy posted a video of themselves scanning a private data point and not getting a bounty... However, since the skimmers and turrets immediately turned hostile and shot at them, I'm going to say that was a bug. Finishing the scan triggers a trespass bounty of 500 credits lasting 8 minutes.

The bounty now lasts 24 hours for entering a restricted area and scanning a private terminal.

That's because you have committed two crimes, trespass into the restricted zone, and scanning a private data point. :)

That stacks and becomes a 24 hour bounty. Scan the beacon without entering the trespass zone, it's still a 500 credit bounty lasting 8 minutes.

The key thing here is not to get multiple bounties, otherwise your gameplay becomes (potentially) complicated by being wanted in a system, and because bounty hunters may even come after you. If you have multiple missions in one system, complete one, get the 500 credit 8 minute bounty, leave the system, once it reads "On H-Jump" the bounty will become a legacy fine and will have no further impact on your gameplay, you can then jump back in system, and complete the next scan and so on. (Note, when you charge your FSD to jump back into the system, it will show you as wanted, but so long as the bounty reads "On H-Jump" you will actually be clean when you jump back in.)
 
I hope this isn't necromancy, but how do you scan the data point and be outside the trespass area? I cannot select it if I'm outside, and if I back out while scanning, the scan is interrupted. If I complete the scan inside, I get 1000 cr, 24h bounty.

If this happens late in my gaming session, I'm off the game for 2 days!!
If only the bounty were 999 cr...
 
I've managed to scan towers without trespass fines by picking the closest possible line of approach and then creeping very very slowly forward until the tower starts to rise then stopping immediately.

But the other day I managed to creep up to a base, the tower rose and I scanned it.
The tower went back down and the blue message appeared.
No trespass, no fine.

I went back to base but it wouldn't pay out for the scan.
I then went to do another scan intending to then go back and redo the one that didn't work afterwards.

When I completed the new scan the old scan updated and not the one I'd just done.

So it's sometimes possible to get close enough to scan the tower without trespass, but it appears that if you're marginally too far back the data packages don't get stored and the system gets confused?
 
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