Swelling lights

I'm positive that this is not in the game. If they are then remove this post but i'm 100% sure about this.
Because i was watching the stream tonight and it was instantly noticeable with the first workshop item. The lack of swelling lights!

I don't know if its the correct term but with swelling light i mean lights, that slowly swell in off position to full strength. And vice versa. Especially in a show or triggered ride the abrupt light spot on something is so crude. Sure sometimes it has a creative purpose but i also would like a spot that slowly is becoming at full strength, too lit something peaceful or something else that slowly needs to be lighted.

I dove in to Planco to make sure they aren't there and i'm right which is odd. This feature should have been part of the studio pack! I'm not sure but i think they were in rct3 or present as a mod?!

I hope the forum can help me out on this... Surely this is a wanted feature and i like your opinion on this!
 
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I'm positive that this is not in the game. If they are then remove this post but i'm 100% sure about this.
Because i was watching the stream tonight and it was instantly noticeable with the first workshop item. The lack of swelling lights!

I don't know if its the correct term but with swelling light i mean lights, that slowly swell in off position to full strength. And vice versa. Especially in a show or triggered ride the abrupt light spot on something is so crude. Sure sometimes it has a creative purpose but i also would like a spot that slowly is becoming at full strength, too lit something peaceful or something else that slowly needs to be lighted.

I dove in to Planco to make sure they aren't there and i'm right which is odd. This feature should have been part of the studio pack! I'm not sure but i think they were in rct3 or present as a mod?!

I hope the forum can help me out on this... Surely this is a wanted feature and i like your opinion on this!

You CAN do that. With the new color change function, and here is how:

First, get a Sequencer, then tell the sequencer to turn a light "on"

Then, tell the sequencer to "swap colours" with that light, then you determine in what timeframe it should do that. Then designate the color to black.

And voila, the Light is now slowly going on and off :D
 
Really.... Jeesh first my thread about about no being able to switch my park from scenario editor back to sandbox and vice versa. And now this...

I'm such a idiot and your sir Crowdpleaser you are a genius! Maybe not remove this thread because this might be helpful for others. For me this is a revelation sorry for my incompetence. I won the spooky competition with my workshop item Spooky Villa i received a nice poster with autographs. I really wanted to implement it then but it was not possible. You say the "New Color Change Function". Did that came with the Studio Pack?

Well this is awesome thank you everybody!
 
Really.... Jeesh first my thread about about no being able to switch my park from scenario editor back to sandbox and vice versa. And now this...

I'm such a idiot and your sir Crowdpleaser you are a genius! Maybe not remove this thread because this might be helpful for others. For me this is a revelation sorry for my incompetence. I won the spooky competition with my workshop item Spooky Villa i received a nice poster with autographs. I really wanted to implement it then but it was not possible. You say the "New Color Change Function". Did that came with the Studio Pack?

Well this is awesome thank you everybody!

I think this was in the free Update even. To my knowledge stuff like this was always in the free Updates.
 
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