Synthesis Balance vs Material Use

Currently, an afmu refill for a size 2 and say size 6 use the same materials and amounts to refill. It would be nice if a synthesis gave equal amounts of sythesised refills regardless or module. I.e. one synth refill is 3000 units of afmu consumables regardless of modules size. (Same raw materials after all.) Any refill that was not imediately loaded would still be avalible for reload from the synth menu without additional material cost. It would still be subject to the same delay/conditions of sythesis, but just would not eat more mats. I.e. a reload button to replace the sythesis button when addiional refills have already bee n sythed. This also applies to weapons like missles etc.( high capacity vs std etc)
 
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