System Fleet Carrier Limits by Squadron

There are often times, most notably in Community Goal systems, that many if not an excessive amount of Fleet Carrier's from the Same Squadron are present in the system, taking up valuable parking spots. Sometimes to the excess of over a dozen Fleet Carrier's all from the same squadron has been noticed.

Has the idea of limiting Fleet Carrier's from the same squadron to 3-5 ever been considered?
 
Good idea, this perhaps have arisen due to a lack of depth in the roll out of fleet carriers in my humble opinion...namely 1. lack of storage for squadron members (yes there are mechanics around it but cumbersome) and 2. FC not considered a Squadron Asset....solve this then I believe the number of FCs from same Squadron will reduce.
 
Squadron owned FCs should have been a thing, then make them the only ones that clutter up the system maps permanently.

Let individuals have their own personal carriers, but only show them on system maps in quieter systems, with maybe a max of 5 per system or something.

Obviously you'll always be able to see your own, and see the cluttered list of all in the nav panel. Add a filter to show "All/Squadrons Only/Friends/Mine/None"
 
Has the idea of limiting Fleet Carrier's from the same squadron to 3-5 ever been considered?
Then you'd just get exactly the same number of Fleet Carriers, aligned to "BigSquadronPart1", "BigSquadronPart2", "BigSquadronPart3", and so on. It wouldn't change anything other than add a bit of interface busywork to the squadron members.

There are already plenty of player groups broken up that way because of the 500-player limit on squadron size ... or the fact that Fleet Carriers are cross-platform but Squadrons aren't.
 
I would just settle for having fleet carrier you don't have permission to dock at not showing up.
 
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