1. Key bind (we got one for the galaxy map, but not the system map, which is useful in-system)
2. Selecting objects in the system map as destination.
ADDITIONAL:
BUFFER/Cache the damned system map info - in the system you are in. I doubt that information needs to be rigorously checked from the servers at every instance.
2. Selecting objects in the system map as destination.
ADDITIONAL:
BUFFER/Cache the damned system map info - in the system you are in. I doubt that information needs to be rigorously checked from the servers at every instance.