Ok so been getting ganked... no issue with this had a couple of loses and a couple of victories... I move on. I want fellow CMDR opinions.
Does anyone feel there is any difference between system security ratings? Are we really protected and safe as players against crimes and PvP in a high or medium security star system? Sure we've got ATR and wanted players do have a hard time occasionally BUT this still doesn't protect against a player who wants to instantly cause trouble in a clean ship.
I'd like to see HIGH and MEDIUM security systems be just that.
Idea is... if you're interdicted there and you hold off the interdiction or you've recently been PvP'd then police response should be almost instant. I would also say players holding high value cargo should trigger better NPC protection. I mean common sense dictates in a system with a lot of trade routes a Type 9 for example loaded with cargo would instantly catch the eye of the police as a pirate target.
Same thing if you're flying around a rich system in a loaded battle ship aren't local forces going to want to keep an eye on you rather than some little Sidewinder or Type 6?
At the moment I feel NPC security is very meh.
Obviously low secuity, lawless or anarchy etc are what they are!
Does anyone feel there is any difference between system security ratings? Are we really protected and safe as players against crimes and PvP in a high or medium security star system? Sure we've got ATR and wanted players do have a hard time occasionally BUT this still doesn't protect against a player who wants to instantly cause trouble in a clean ship.
I'd like to see HIGH and MEDIUM security systems be just that.
Idea is... if you're interdicted there and you hold off the interdiction or you've recently been PvP'd then police response should be almost instant. I would also say players holding high value cargo should trigger better NPC protection. I mean common sense dictates in a system with a lot of trade routes a Type 9 for example loaded with cargo would instantly catch the eye of the police as a pirate target.
Same thing if you're flying around a rich system in a loaded battle ship aren't local forces going to want to keep an eye on you rather than some little Sidewinder or Type 6?
At the moment I feel NPC security is very meh.
Obviously low secuity, lawless or anarchy etc are what they are!