T7 on medium pads please.

shave 1.5m off the ship and have done with it :)


could have the landing gear go shorter so no model change if really necessary after all you're not going to need the 1.5m clearance under the ship to get your SRV out in the hanger!!!! simples

Yeah. That's my idea as well. Looking at the schematic, I don't think you could trim the bottom of the ship easily. You could trim that hump from the top, but you'll also need to move the engines down:



I suppose you could also cut some space out of the middle:



But I don't think that will look good (as if the ship looks good right now). I think the first option is probably better. Plus, you have to keep in mind, according to FDev the internal arrangement is already mapped out. If we're trying to limit the amount of work FDev has to do (in order to increase the chances of this change happening), trimming the minimum from the top of the ship is probably safer than cutting out the middle.



I don't know man. In game it looks like the gear is barely two meters. I think you probably have to change the model.


I was previously hoping a Medium Pad Type 7 by having shorter landing gear, that could knee and extend depending of circumstances just as the small ships do to debus their SRVs

https://forums.frontier.co.uk/showthread.php/391103-Unlocking-the-Type-7-to-full-potential *edit* seems the images have expired *edit*

But with the Type 7 getting so far two sets of increases to optional internals as well as increases to core internals, it seems the Devs direction is to make it a better large pad ship
 
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I agree with OP.
Based on the current -> Elite-Dangerous Ship Chart V3.0 the T7's dimensions are:
Length: 82 meters (Python is 88 meter)
Width: 56 meter (ASP Scout and Alliance Chieftein both 59 meters)
Hight: 25 meters (Federal Gunship is 23 meters, ALMOST as tall)

Considering that various ship-kits clip through the ceiling of the hangar-bays, anyway, I vote for the Type 7 to be re-classified as Medium ship, thus becomming a suitable alternative to the Python (which is the current best cargo ship in the Medium ship range.)

I vote against creating a Type 7 MKII, as this will not solve the problem of the original Type 7, but just add another ship.
(If something is broken you either fix it, or replace it - you don't buy something new while keeping the broken thing.)

Instead re-design the hangar bays to be a bit taller (actually, the pad only needs to be lowerd a few meters, thats all)
As far as I am concerend, no other fix for the Type 7 is needed.


(That being said: the Type 6 could easily fit on a small pad: the Dolphin is 2 meters longer, the Cobra MKIV is 11 meters wider, and the Diamondback Explorer is just 1 meter less tall - but I am digressing.)

You present a compelling argument for both the T-7 and T-6 to be downsized. However while there is no significant advantage to downsizing the T-6 the T-7 offers an introduction to outpost-less big ship trading. It has a place in the game as an introduction to the limitations of large pad ships. The T-6, if downsized would just have to wait a little less often to dock at busy outposts :)
 
I have suggested something similiar before.... and it all boils down that the cargo ships we have does not make much sense..


Specially the T7......


I would expect there in each class to have one ship that is maxed to fit on the pad , this is literary a flying brick.... where cargo space is the goal and other stuff second priority....
So this would be one small, one medium and one large, we have neither of these designs today..... (think of how we have the cargo ships that is maxed out to fit in Panama canal, to maximize the profit per run)


Then I would expect there to be entry level ships for small (like the hauler), medium and large, that has (where applicable) have the similar cargo capacaity as the smaller class flying bring. This is a cheap ship.

Then we have the optimized cargo ship that have something 50-75% of the max cargo capacity of the brick. But this ship is more optimized for better jump range and would the most expensive of the 3 variants. This is the long range hauler variant.


Then we have issues why use small cargo ships in the first place? When all places with small landing pads also have medium.... I would like to see smaller outposts with just small landing pads!


overall all cargo ships are pretty cheap and built with sturdy material for longevity, and not much fancy material.... we want to change this, we add hull options that could actually lower the weight of the ship, made of more "exotic" material that is used on the other ships, and bringing up the costs of the ship significantly.
 
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You present a compelling argument for both the T-7 and T-6 to be downsized. However while there is no significant advantage to downsizing the T-6 the T-7 offers an introduction to outpost-less big ship trading. It has a place in the game as an introduction to the limitations of large pad ships. The T-6, if downsized would just have to wait a little less often to dock at busy outposts :)
I agree.
However, the idea behind my suggestion of downsizing the Type 6 as well is, that in case of a downsizing of the Type 7 the Type 6 becomes obsolete.
Unless the Type 6 would get some special features that would set it apart from the Type 7.
But that again, this is a problem with a lot of ships in Elite: there is just no point in using them... especially if you have enough money.
 
I agree.
However, the idea behind my suggestion of downsizing the Type 6 as well is, that in case of a downsizing of the Type 7 the Type 6 becomes obsolete.
Unless the Type 6 would get some special features that would set it apart from the Type 7.
But that again, this is a problem with a lot of ships in Elite: there is just no point in using them... especially if you have enough money.


It is sad that there are no locations that only offers small landing pads, I would expect that there would be small stations/bases that only had 1-2 small landing pads. And this would at once give the Small sized Type 6 it own niche.
 
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