Taking Games too Seriously

This is a re-production of something I've just written on my blog. But I think it's fitting for ED so I thought I'd share it here. I think as adults we tend to forget that games don't always need to make sense to be fun.


I’ve been a gamer now since…. Well, since before I can actually remember clearly. I think my first ever gaming experience was playing Galaxian on a table top arcade machine in my local hair dressers. Then again, it might have been playing a Pong clone on one of those Binatone games console things with a gazillion different versions of Pong in it named after ball games like Tennis and Football. But either way, I’ve been a gamer for a long time. Probably since before the term “gamer” actually existed.

In the past I loved playing games. Either ones I’d made myself or ones I bought. By the time I was 13 my average weekend was getting my £2 pocket money off my dad, and any earnings I made from my paper round, and heading out to my local computer shop to buy a game. Most games were around the £1.99 to £2.99 mark, usually re-releases on budget labels, so I had a large selection to choose from. And if I’d made and sold a game of my own recently (because I was also a "bedroom programmer"), then I could even afford to get something more expensive. It didn’t matter if the game was unrealistic, or if the graphics weren’t quite up to par, so long as it was fun. And I had lots of fun playing games.

These days, not so much. For a while I’d been thinking that it because games aren’t as good as they used to be, but I’ve come to reallise that it’s me that’s at fault not the games. Where, in the past, I’d simply play a game for the fun of it, these days I find myself critiquing it on everything. I play a driving game and dislike it for not being realistic enough, I play COD and get annoyed that someone with a knife can kill you faster than shooting someone in the head with a shotgun, I play Elite Dangerous and moan about the fact that all the space stations look like ghost towns and have nobody moving around in them… I’ve become fussy.

I've started to take games too seriously. I forget that games are just pieces of entertainment and don’t always have to make sense to be fun. Where in the past I’d be quite happy to play Pitstop 2 and think it’s a great F1 racing game, these days I’ll look at Project CARS and complain that the car reacts the wrong way when it hits a kerb, or the crash physics aren’t right when the cars have accidents. I’m looking at the games through my adult eyes and forgetting that I should be looking at a game through the eyes of a child.

I watch cartoons. Usually they’re older cartoons from my childhood. Stuff like Danger Mouse, Count Duckula, Thundercats, Transformers, and so on. I never look at a cartoon and go “Well, that’s rubbish! I mean, who ever heard of a Vampire duck!?!? How unrealistic!”. But I’ll look at Elite Dangerous and go “Well, that’s not very realistic. Surely there should be some people moving about in the stations!”, while conveniently forgetting that the ships just jumped millions of miles in a few seconds while moving from system to system.

So what’s the point of this long-winded ramble? Simply to say that most of the time the problem isn’t the games we play, it’s us, especially those of us who are older. We take games too seriously instead of playing them for what they are and having fun. Being adults we tend to want stuff to make sense. But when we’re kids this doesn’t matter quite so much so long as what we’re doing is fun.

I think it’s time we remembered why we became gamers in the first place. It’s not because the games were logical or made any sense… Alien invaders descending towards Earth in neat, uniform lines just waiting to be shot at, or a little yellow blob being chased by multicoloured ghosts around a maze lined with dots and fruit, not to mention fat Italian plumbers in dungarees jumping on platforms and squashing mushrooms... No, we played the games because they were fun and I think that's something that some of us have forgotten.
 
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I think what you have to say is correct, I 'm one of the older gamers as well. I used to buy my £1.99 Mastertronic games and copy pages of code from a C64 magazine just to see a balloon float across the screen and go beep, so many peeks and pokes.

As we grow older we do want things to make sense and fit into our now grown up world, we never though completely lose the ability to be childlike again and take in a game just for what it is, a game. We can all look back and reflect on the "good old days" of our gaming history however as we get older we expect more, why is this, probably because we have less free time on our hands therefore we are less tolerant when something is not right or quite simply the world holds less surprises for us I don't know.

I can still play games for what they are, they do say that men never grow up, it's true to some degree. I still get a lot of enjoyment out of gaming. The trouble today is that many people seem to lock themselves to one title and when they burn out they blame it on the game not having enough content, or not being developed they way they want it to. Variety as they say is the spice of life, it's inevitable that you will burn out if you only play one game and don't try other things. I myself play loads of games and don't get tied down, if I get bored I go play something else for a while.

The bigger problem today is that compared to gaming in our day you had a small voice, If you didn't like a game or piece of software you could write into a magazine and maybe get it printed, today everyone has a voice in the form of a forum. This gives some people the self appointed opinion that they Know better than anyone else and they are going to tell everyone about it regardless.
 
I play Elite to escape and forget the real world for a while. I have over 2,000 hours on multiple accounts and love the game. It's pure escapism for me. Exhilarating, emotionally charged fun, even when it turns bad.

That fun has been depleted lately due to game mechanic issues, but I'm still here.
 
Nothing wrong with the friendly advice you're giving here (quite the contrary), OP, but i think you're making it a bit too easy for yourself and ignore the other side of the medal.
Why is it that people get so emotionally involved with the games they play ? Imo it has nothing to do with age at all. If anything, it's gotten much easier for me personally to keep the emotions out with growing age.
It's because the industry does everything it CAN to trigger that involvement and identification, not only with the games but even with their publishers.
Game forums, crowd funding, pre-orders, various "-cons" (blizzcon etc.), ever growing marketing budgets and so on.
All of this is having that (desired) effect of emotional involvement.
Of course, that doesn't mean we have to give in to it, but we'd be drawing a skewed picture if we placed the "blame" on the gamer alone here.
We're deliberately being led that way.
 
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This is a re-production of something I've just written on my blog. But I think it's fitting for ED so I thought I'd share it here. I think as adults we tend to forget that games don't always need to make sense to be fun.


I’ve been a gamer now since…. Well, since before I can actually remember clearly. I think my first ever gaming experience was playing Galaxian on a table top arcade machine in my local hair dressers. Then again, it might have been playing a Pong clone on one of those Binatone games console things with a gazillion different versions of Pong in it named after ball games like Tennis and Football. But either way, I’ve been a gamer for a long time. Probably since before the term “gamer” actually existed.

In the past I loved playing games. Either ones I’d made myself or ones I bought. By the time I was 13 my average weekend was getting my £2 pocket money off my dad, and any earnings I made from my paper round, and heading out to my local computer shop to buy a game. Most games were around the £1.99 to £2.99 mark, usually re-releases on budget labels, so I had a large selection to choose from. And if I’d made and sold a game of my own recently (because I was also a "bedroom programmer"), then I could even afford to get something more expensive. It didn’t matter if the game was unrealistic, or if the graphics weren’t quite up to par, so long as it was fun. And I had lots of fun playing games.

These days, not so much. For a while I’d been thinking that it because games aren’t as good as they used to be, but I’ve come to reallise that it’s me that’s at fault not the games. Where, in the past, I’d simply play a game for the fun of it, these days I find myself critiquing it on everything. I play a driving game and dislike it for not being realistic enough, I play COD and get annoyed that someone with a knife can kill you faster than shooting someone in the head with a shotgun, I play Elite Dangerous and moan about the fact that all the space stations look like ghost towns and have nobody moving around in them… I’ve become fussy.

I've started to take games too seriously. I forget that games are just pieces of entertainment and don’t always have to make sense to be fun. Where in the past I’d be quite happy to play Pitstop 2 and think it’s a great F1 racing game, these days I’ll look at Project CARS and complain that the car reacts the wrong way when it hits a kerb, or the crash physics aren’t right when the cars have accidents. I’m looking at the games through my adult eyes and forgetting that I should be looking at a game through the eyes of a child.

I watch cartoons. Usually they’re older cartoons from my childhood. Stuff like Danger Mouse, Count Duckula, Thundercats, Transformers, and so on. I never look at a cartoon and go “Well, that’s rubbish! I mean, who ever heard of a Vampire duck!?!? How unrealistic!”. But I’ll look at Elite Dangerous and go “Well, that’s not very realistic. Surely there should be some people moving about in the stations!”, while conveniently forgetting that the ships just jumped millions of miles in a few seconds while moving from system to system.

So what’s the point of this long-winded ramble? Simply to say that most of the time the problem isn’t the games we play, it’s us, especially those of us who are older. We take games too seriously instead of playing them for what they are and having fun. Being adults we tend to want stuff to make sense. But when we’re kids this doesn’t matter quite so much so long as what we’re doing is fun.

I think it’s time we remembered why we became gamers in the first place. It’s not because the games were logical or made any sense… Alien invaders descending towards Earth in neat, uniform lines just waiting to be shot at, or a little yellow blob being chased by multicoloured ghosts around a maze lined with dots and fruit, not to mention fat Italian plumbers in dungarees jumping on platforms and squashing mushrooms... No, we played the games because they were fun and I think that's something that some of us have forgotten.

You have raised relevant questions.

What I've observed is that some people can't relax. I have a German friend who has anxiety over everything. He isn't that old either... has no major responsibilities but he has some anxiety going on and whatever he buys - he can't be happy with. He can't relax and enjoy. I think what you're describing is actually a form of anxiety. When you buy something like project cars and then obsess over whether it's realistic going around a corner. My friend has bought many computer monitors. He bought 8 in two months and returned them all to the same computer shop. In the end they got sick of him and refused to refund and instead gave him a credit note. So my friend spent the entire day outside the shop trying to sell the credit note to people entering the store. He found "issues" with every monitor he bought. No faults. No defects. He would complain about everything from the color of the monitor housing to the reflectiveness of the plastic. He is like this with everything. Every set of speakers, every monitor, every GPU... He built a fast quad core PC and overclocked it and a month later he was complaining about it and took it apart, sold the bits and then bought old used i3 system. Now he has a number of old junk PCs and is constantly buying old GPUs for them and finding fault with those too.

He can't relax about anything.

Some people are the same with computer games. I see it on this forum. They can't relax and enjoy Elite... for them it becomes something to find issues with. There is also an element of bad-loser as well. Some people get into a rage if they have a bad night on Elite. Instead of accepting it they get on the forum and declare the game unplayable and make dramatic statements about walking away from it. These are all symptoms of anxiety.

You can see this behaviour in many other areas of life... Those people who rant and complain about particular minorities etc or are constantly ranting about government.

I became bored with PC games over the past years. Had seen and done it all. For me gaming would only become viable again when VR came along. I had no intention of buying DK2 this year (was gonna wait for CV1) but DK2 was thrust upon me suddenly by another friend. Friend needed to sell his DK2 to justify spending money on CV1 in 2016. When he came over to setup the DK2 for me he got to try it with Elite Dangerous for the first time in VR. He was blown away and told me in the year he'd had his DK2... Elite was the best thing he'd ever seen on it. He has since purchased Horizons and a HOTAS and is waiting for CV1 release. Unlike my German friend who has high levels of anxiety - my VR loving friend is a very relaxed person generally in life. He's easy-going and when he buys a game he has fun with it. He doesn't show any symptoms of anxiety at all (looking for things to complain about).

I feel sorry for my German friend because he can't have fun with anything. He likes maybe one or two games and becomes compulsive over them (Doom 3 and FEAR) and everything else is something to complain about.

There is a lot of that same anxiety on this forum.

Elite is my favorite game of 2015. It's not finished yet. It's incomplete. It's not perfect. Do I want to spend my time looking for problems and then delivering them with high drama on this forum? No.
 
With you on all counts, peteuplink.

The ones that come here with so many gripes are usually the folks with the most to pity about them. Think about that for a moment: they took time out of their day to come all the way here, just to tell us (a group of uncaring and anonymous internetzians) how sad and unhappy and disappointed they are. I shudder to think what their lives must be like if this is where they come when they get angry at the world.
 
In another thread i was called an troll for suggesting stuff to do in game.. Had to hold my chair so i would not fall off laughing
 
I watch cartoons. Usually they’re older cartoons from my childhood. Stuff like Danger Mouse, Count Duckula, Thundercats, Transformers, and so on. I never look at a cartoon and go “Well, that’s rubbish! I mean, who ever heard of a Vampire duck!?!? How unrealistic!”. But I’ll look at Elite Dangerous and go “Well, that’s not very realistic. Surely there should be some people moving about in the stations!”, while conveniently forgetting that the ships just jumped millions of miles in a few seconds while moving from system to system.

Suspension of disbelief is fine, but there needs to be consistency in the fictional reality for the suspension to hold. Vampire ducks are fine, as long as that's the rules of that reality. People see a population number of 5 billion and then see no people...that's the issue (not a particularly big deal for me it'll come and has no game play effect, but there are other issues).
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Do we take games too seriously? Yeah, but until we're at football levels of stupidity (take your pick on which side of the pond), I'll count myself blessed that we only take it as seriously as we do.
 
People complain, not because they hate this game, but because they love this game and his concept. And the problem with ED is that it's not finished yet, it is under development. So, the frustration and the passion are understandable.

The FD team needs to be encouraged and a clear development road map for the year or the next months could help to invest time and money in this game. That is the least they can do, after all. Why not.
 
"I think as adults we tend to forget that games don't always need to make sense to be fun."
Depends on what's fun. For me, immersion is fun. So it does largely need to make sense.

- - - - - Additional Content Posted / Auto Merge - - - - -

Can u list non-grind games?

Almost all SP games grinding is not the main focus.
 
I enjoyed reading your post OP, it probably sums a lot of us up.
Im one of those who is enjoying the game for what it is.
It has its problems for sure, but if it got to the stage where I wasn't enjoying it, I wouldn't come to the forums to wine about it, I'd simply stop playing it. I've backed up a lot of people who have posted some brilliant ideas to improve the game, but on the whole, I think we have a good product in Elite Dangerous.

Lets face it, it's always going to be, only as good as we make it.

If we get caught up in the grind n bind, then it's not going to be as much fun, but that is up to us and how we choose to play, not the designers.
 
OP's right you can either enjoy the game (or games) as they are or you don't, it's all a matter of personal outlook.

Trade-grind bore's me stupid, so I don't do it. I also don't complain about it or demand that it gets buffed/changed/removed. I gravitate towards what's fun for me in game (bounty hunting and exploring), end result I enjoy the game.

I guarantee if I forced myself to trade I'd drop the game within a few weeks.

Don't do things for entertainment that you don't like.
 
Let me just start with a big "I agree with the OP" before I continue.

I agree that some games don't need to be realistic - Saints Row 4
I agree some games don't need graphics - Minecraft
I agree some games don't need to make sense - Many examples

I would however disagree in the case of Elite. Some games I play for the story, some for the immersion and some for the gameplay. If I want to engage in mindless slaughter I'll drop into Left 4 Dead or Battlefront. If I want an immersion game I'll look at a Bethesda or Bioware title.
Elite doesn't really fall into a clear category for me, some of it is space action/adventure, some is simulator and some is immersion. I play it when I have energy and my brain is working and it sits alongside in-depth games like civilization and X-com where I can start playing at 10am and look up at the clock wondering why 8 hours had passed and I haven't eaten.

In this case as above I agree not all games have to tick the realism/graphics/logic boxes but they fit for Elite. Doesn't have to be perfect but since it's started it should continue otherwise it'd be too similar to no-mans sky :D

I also agree we take it too seriously a lot of the time, however, I'd argue the reason many care so much is because of all the things Elite does right. I mean if it was bad all the way through no one would take the time to argue, if it was perfect there would be no arguments. As Op says it's a game, however, in my eyes it's worth getting at least a bit serious about :)
 
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I think OP makes an excellent point. For all the complaining I have done on these boards the last few days, it is easy to forget that I have 500 hours in Elite.
Think about that, 500 hours.
We used to think that an RPG that you paid $60 and got 60-100 hours of play time was an excellent game and a good value. I paid $90 for Elite (Dangerous and Horizons) and I got 5 times as much play time out of it, with more content to come. Not done yet either.
 
I think part of the problem with my outlook on modern games is graphics.

Graphics in games are so realistic looking now that it's easy to expect too much from the rest of the game.

If you look at the gameplay of the original Elite (this is the C64 version) the game is actually very simple:

[video=youtube;LhTTpV5qFrs]https://www.youtube.com/watch?v=LhTTpV5qFrs[/video]

Basically, all you do is buy cargo, take off, fly to a system, shoot some enemies, dock, sell cargo, repeat. But we didn't mind because that's what we expected. It looked like a game, so we were happy with the simple gameplay.

The gameplay in Elite Dangerous is basically the same, under the fancy graphics it's essentially the same game, but we expect more out of it because it looks so much more realistic. it looks "real" so we expect it to behave more realistically.

It's the same with my earlier comments on Pitstop 2.

[video=youtube;V5r4s_jW8r0]https://www.youtube.com/watch?v=V5r4s_jW8r0[/video]

I played it as a kid on the C64 and loved it (it was the game that got me interested in F1 racing). I accepted that it was a game, that the "AI" didn't move out of the way, that a pit stop only had 2 pit crew and only one could move one at a time.

But I play Project CARS:

[video=youtube;tXu7xp4u_5Q]https://www.youtube.com/watch?v=tXu7xp4u_5Q[/video]

And I complain that the cars don't drive realistically, that the AI bump into me, that the pit stops have no pit crew, etc, etc... I expect more from it because it looks more realistic and forget that at the end of the day it's just a game in the same way Pitstop 2 is.

So I maintain that the problem with games is me, because I expect too much, not the games themselves.
 
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People complain, not because they hate this game, but because they love this game and his concept. And the problem with ED is that it's not finished yet, it is under development. So, the frustration and the passion are understandable.

The FD team needs to be encouraged and a clear development road map for the year or the next months could help to invest time and money in this game. That is the least they can do, after all. Why not.

Actually... understanding that the game isn't finished yet is a reason not to post lengthy rants about how unplayable it is. The way some behave here suggests they don't know what early access is.
 
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