Target submission - Interdiction discussion.

Being able to submit then almost instantly low wake away defeats the purpose of the interdiction mini-game. Players see they will lose the mini-game and submit then low wake.

I think you should only have the chance to submit at the start, if you resist, then you lose that option and have to fight the interdiction.

Thoughts?
 
You should make interdictor grades mean something, such as E grade allowing normal low wake times while A grade disrupts low waking and makes the spool time longer. If you make interdiction harder, you should also have special modules that can break interdictions but only used once before charging.
 
I think you should only have the chance to submit at the start, if you resist, then you lose that option and have to fight the interdiction.
Nope. Always fight the interdiction to begin with, then target the interdictor to find out what they are and decide based on situation whether to fight or submit. Your suggestion removed gameplay.
 
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