Technical questions

1. Does the game favor eg. Nvidia over AMD? What's the current status on performance?

2. Does the game utilize hyperthreading? How many cores does it use?

3. Is 60 FPS feasible on a i5-4690k @ 4.2GHz with a GTX 770 running at 1920x1080?
 
1. Does the game favor eg. Nvidia over AMD? What's the current status on performance?

2. Does the game utilize hyperthreading? How many cores does it use?

3. Is 60 FPS feasible on a i5-4690k @ 4.2GHz with a GTX 770 running at 1920x1080?

1) I wouldn't have thought so but do think that more issues have cropped up with one type of card but have mostly been solved.

2) It uses as many as is available. As far as I know.

3) Most probably but depends on your connection as well as what is happening in the scene.
 
1. Does the game favor eg. Nvidia over AMD? What's the current status on performance?

2. Does the game utilize hyperthreading? How many cores does it use?

3. Is 60 FPS feasible on a i5-4690k @ 4.2GHz with a GTX 770 running at 1920x1080?

1 go nvidea (im an ati user)
2 yes pff im not sure but 8 or more ive seen.
3 yes but wait for the 880 in September if you ever want to go oculus
Gtx 770 is minimal for oculus rift.

Good luck
 
1. Does the game favor eg. Nvidia over AMD? What's the current status on performance?

2. Does the game utilize hyperthreading? How many cores does it use?

3. Is 60 FPS feasible on a i5-4690k @ 4.2GHz with a GTX 770 running at 1920x1080?

Welcome to the forums :)

I'm not sure about hyperthreading but the game does benefit from strong multiple core CPUs. Personally I favour Nvidia cards as personal preference, shadowplay being the deal breaker, but its my understanding that the game works fine with AMD cards but there was an issue they had to resolve which has been fixed as far as I am aware.

The system you mentioned should be fine. If we can't max out the game and run it at 60fps with a GTX 770 then something is wrong. Frontier continue to optimise the rendering system and I expect further improvements as the game moves towards full release.

See you in game Cmdr ;)
 

Mu77ley

Volunteer Moderator
1. Does the game favor eg. Nvidia over AMD? What's the current status on performance?

2. Does the game utilize hyperthreading? How many cores does it use?

3. Is 60 FPS feasible on a i5-4690k @ 4.2GHz with a GTX 770 running at 1920x1080?

1. I wouldn't say favour, but from an outsiders persepective there seems to have been more issues reported with AMD than Nvidia. Although all those have been fixed supposedly.

2. If by hyperthreading you mean "is it multi-threaded", then yes? It uses all available cores on my i7-3770K @3.5GHz

3. I have a GTX 770, and in/around stations I typically get 85-90+ FPS, out in space I get far more. Not measured in the asteroid belts yet.

For example, I just benchmarked a trading run from Aulin to Azeban just to see and this is the result:

2014-06-29 21:11:53 - EliteDangerous
Frames: 62202 - Time: 467192ms - Avg: 133.140 - Min: 52 - Max: 220

Even better, they're not finished optimising yet...
 
In regards to 3. I'm able to run at 60fps @ 1440p, specs are in my signature.

At what settings?

Any AA?

1. I wouldn't say favour, but from an outsiders persepective there seems to have been more issues reported with AMD than Nvidia. Although all those have been fixed supposedly.

2. If by hyperthreading you mean "is it multi-threaded", then yes? It uses all available cores on my i7-3770K @3.5GHz

3. I have a GTX 770, and in/around stations I typically get 85-90+ FPS, out in space I get far more. Not measured in the asteroid belts yet.

For example, I just benchmarked a trading run from Aulin to Azeban just to see and this is the result:

2014-06-29 21:11:53 - EliteDangerous
Frames: 62202 - Time: 467192ms - Avg: 133.140 - Min: 52 - Max: 220

Even better, they're not finished optimising yet...

Even the hyperthreaded "cores"?

Thanks for the responses so far. :)
 
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As for 3. My gtx 660ti normally ran at around 130 to 180 fps at that resolution. That in the asteroid field and flying between stations.
 
1. Does the game favor eg. Nvidia over AMD? What's the current status on performance?

2. Does the game utilize hyperthreading? How many cores does it use?

3. Is 60 FPS feasible on a i5-4690k @ 4.2GHz with a GTX 770 running at 1920x1080?

1) I don't think there is any favoritism. There was an issue with older (pre GCN) AMD cards (and thus the option of AMD Fix), but, for example, I've never had any issues due to the GFX being AMD on my R9 290, and performance has always been good (except for network issues).

2) No and maybe. The official answer is that the game is strongly multithreaded, but only real cores. The anecdotal evidence reported by some users was that HT had impact.

3). Speculating, I'd say yes, although it could depend on your settings and net connection.
 
1. There were less problems with NVidia.
2. ED benefits from HT. Up to 10 core usage was reported during Alpha 3.
3. Definitely feasible. As well as there will be more optimizations.
4. ED is now 32bit so until it is not 64bit it cannot use more than 4GB RAM.

1 go nvidea (im an ati user)
2 yes pff im not sure but 8 or more ive seen.
3 yes but wait for the 880 in September if you ever want to go oculus
Gtx 770 is minimal for oculus rift.

Good luck

GTX880 won't be the highest end GPU, which means that it might actually be not enough for OR. Top end next gen NVidia GPUs are planned for Q1 2015 currently. As well as currently Maxwell GPUs are expected to be released in Q4 2014, which means October-December and most probably the actual release will be in November in order to be on time for Holidays. So if the upgrade is planned now there is little sense in waiting 3-5 months more.
 
Thanks for the answer.

10 Core useage? which CPU?

How was the performance difference compared to say, a 4670k?

As of now, we're not planning to wait for the GTX 880, this rig is expected to be built around August. :)

Not going to use a dual GPU card either, as of now the current plan is using a single 780.
 
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Thanks for the answer.

10 Core useage? which CPU?

How was the performance difference compared to say, a 4670k?

As of now, we're not planning to wait for the GTX 880, this rig is expected to be built around August. :)

Not going to use a dual GPU card either, as of now the current plan is using a single 780.


My rig uses a 780. Have it Vsync to 60fps. Just recently have been monitoring the frames since im trying out shadowplay to record. With all the settings maxed @1080.... 60fps solid all the time afik.

With Shadowplay on, its 60fps solid all the time except in asteroid fields. It can drop to 30-40. But not below 30.

I dont have the best connection and some people here are mention that actually effects the frame rate. So maybe the drops were due to that and not necessarily my hardware.

Release version of Oculus is a ways off. Best to wait until it releases, then after the Oculus has released wait for the next gen of GPUs to capitalize on it.

RIG:
i5 4570
8GB Ram
GTX 780 3GB
 
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Just a little word of caution: HT cores are not true cores (well, being CPT Obvious here).

The best way to test the impact of HT in a software, namely ED, is to benchmark it with a HT enabled CPU and then again with HT off and check the performance difference.
 
Hi everyone.

Thanks for the replies.

This is the build so far:
i5-4670k
Intel H87 OEM board
EVGA GTX 780
2x4GB Kingston HyperX 1600MHz CL9 RAM
Samsung 840 EVO
XFX ProSeries 550w
Corsair Obsidian 350D

:)
 
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Hi everyone.

Thanks for the replies.

This is the build so far:
i5-4670k
Intel H87 OEM board
EVGA GTX 780
2x4GB Kingston HyperX 1600MHz CL9 RAM
Samsung 840 EVO
XFX ProSeries 550w
Corsair Obsidian 350D

:)

That will have no problems running on max graphics settings :D
 
ED doesn't appear to be CPU bound.

If you look at their min spec it's quite low. I have a i7-3820, which is over 2 years old now, and ED only run at about 10-20% on the CPU.

I only run on an ATI 6950, so for me I'm 99% sure it's all GPU bound (~30FPS). I suspect the CPU usage my be more if the GPU is less bound, but not sure.

The GTX780 will definitely bring the best out of ED.
 
Thanks for the answer.

10 Core useage? which CPU?

How was the performance difference compared to say, a 4670k?

As of now, we're not planning to wait for the GTX 880, this rig is expected to be built around August. :)

Not going to use a dual GPU card either, as of now the current plan is using a single 780.

As far as I remember it was Core i7-4930K - 6 cores and 12 threads.
 
Hi everyone.

Thanks for the replies.

This is the build so far:
i5-4670k
Intel H87 OEM board
EVGA GTX 780
2x4GB Kingston HyperX 1600MHz CL9 RAM
Samsung 840 EVO
XFX ProSeries 550w
Corsair Obsidian 350D

:)

I would go for at least 650w PSU. However, this won't be enough for SLI. And it might be a good idea for GTX780 6GB is you are planning triple monitor setup or to have some reserve for 4K monitors.
 
I see no reason to go 650w when the system will be pulling ~450w tops.

The game will be running on OR DK2, so I doubt there will be need for more than 3GB VRAM. :)
 
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