Teleporting / Neural Links / Multi-Commanders: Please discuss

Couldn't find this wishlist in the first page of Suggestions so I'll throw in my 2c, although I'm sure it's been covered before.

Problem: If I am out in The Black, exploring the 400 billion systems that Frontier put there for me to find, I could be months out, and be missing out on CGs, flying with my buddies, doing convoys #ForTheMug and any number of activities to break up the Space Madness of being alone...

Suggestion (Options):

1) Teleportation Between Stored Ships - I don't seem to have an issue with this, but many others seem to. Even though, when your ship gets destroyed, you pretty much instantly get teleported to a new ship in the last dock you were in, which could be hundreds or thousands of light-years away. Opponents to this always claim it will "destroy their immersion, maaaaan" yet they could just ignore this facility if they really want to be immersed. (Oh, and walk away from the computer for a day or two while your escape capsule get's picked up, and you get flown back to the last port.)

2) Neural Links to Stored Ships - With the SRV having a neural link to the turret, it's opened up the mechanic that you the pilot can remote control your ship. It could maybe cost a slot in your utility hard points or even a bay in your ship. With that installed, you can then neurally control your ship from the other side of the galaxy. I think this option works particularly well as it adds weight to the ship and takes up space and costs money. And maybe put a limit to the amount of ships your brain can handle being linked to all the time. Even just one extra ship to control would be great, so I can continue exploring and take part in local events.

3) Multi-Commanders - I have to say I like this options the least, as it allows for one player to play both in a faction and as a spy for nasty pirates. ;) And it could allow for a player to have a "clean skin" and a griefer that then just lays low for a week while they continue on playing. No, I feel there should be consequences for your actions and this option would allow you to evade consequences. Instead, if you really want this option, buy another copy of Elite!

Please discuss so we can hammer out the details, so that maybe FDEV take it on board. Because basically, once I come back from this expedition to the A** Hole, assuming I make Elite for exploration, I won't be going back out there, as you simply miss out on too much fun stuff in the human bubble.
 
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Neural links? In a game that explicitly banned AI in the backstory?

Probably. It would signal they given into the lowest common denominator and don't care about continuity.

WElll....

Is how turrets work. (Bottom left)

turret_view.jpg
 
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If nothing more than to allow me to hop onto another ship without having to travel all the way back to it. GIven the developers haven't implemented the delivery system yet.
 
BARF.

What idiocy.

Gonna write a sternly written letter to the Devs, not even necessary when you are SITTING IN THE SRV.

Still, not as bad at the Transporter idea, nor does it require FTL transmission of the Nueral Link like the OPs suggestion.

Yeah I'm not sure Elite's FTL comms have the bandwidth for real-time control.
Also no idea what the maximum range is.

CMDR CTCParadox
 
Neural links? In a game that explicitly banned AI in the backstory?

Probably. It would signal they given into the lowest common denominator and don't care about continuity.

They're also considering neural links for the ship deployed fighters. :p

*but neural links and AI are 2 completely different things!
 
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Couldn't find this wishlist in the first page of Suggestions so I'll throw in my 2c, although I'm sure it's been covered before.

Problem: If I am out in The Black, exploring the 400 billion systems that Frontier put there for me to find, I could be months out, and be missing out on CGs, flying with my buddies, doing convoys #ForTheMug and any number of activities to break up the Space Madness of being alone...

Suggestion (Options):

1) Teleportation Between Stored Ships - I don't seem to have an issue with this, but many others seem to. Even though, when your ship gets destroyed, you pretty much instantly get teleported to a new ship in the last dock you were in, which could be hundreds or thousands of light-years away. Opponents to this always claim it will "destroy their immersion, maaaaan" yet they could just ignore this facility if they really want to be immersed. (Oh, and walk away from the computer for a day or two while your escape capsule get's picked up, and you get flown back to the last port.)

2) Neural Links to Stored Ships - With the SRV having a neural link to the turret, it's opened up the mechanic that you the pilot can remote control your ship. It could maybe cost a slot in your utility hard points or even a bay in your ship. With that installed, you can then neurally control your ship from the other side of the galaxy. I think this option works particularly well as it adds weight to the ship and takes up space and costs money. And maybe put a limit to the amount of ships your brain can handle being linked to all the time. Even just one extra ship to control would be great, so I can continue exploring and take part in local events.

3) Multi-Commanders - I have to say I like this options the least, as it allows for one player to play both in a faction and as a spy for nasty pirates. ;) And it could allow for a player to have a "clean skin" and a griefer that then just lays low for a week while they continue on playing. No, I feel there should be consequences for your actions and this option would allow you to evade consequences. Instead, if you really want this option, buy another copy of Elite!

Please discuss so we can hammer out the details, so that maybe FDEV take it on board. Because basically, once I come back from this expedition to the A** Hole, assuming I make Elite for exploration, I won't be going back out there, as you simply miss out on too much fun stuff in the human bubble.


they would be plegerizing EVE ....that sound to much like what eve is...thus making it a copy of something..besides what happens to said floating detritus in space that was abandoned in favor of coming back to take advantage of whatever is going on...and would it be fair to maybe someone that didn't decide to take a 4 month walkabout so they could partake in whatever was going on...thus not getting to tag all those unknown places and benefiting from both sides...choices gotta mean something after all...
 
they would be plegerizing EVE ....that sound to much like what eve is...thus making it a copy of something..

Well I have not played EVE, so I don't see the similarity. All I am asking is to be able to both explore the 400 billion systems they put out there, as well as partake in the fun social things going on in human space. How it is right now, basically I am on my last outbound trip into the Black. Once I get back, I should be Elite status for exploration and I won't be going back out, because I miss out on too much fun stuff with my mates. Well, that just kills more than half of the point of Elite.

besides what happens to said floating detritus in space that was abandoned in favor of coming back to take advantage of whatever is going on...

Nothing happens to it. None of the exploration data counts unless you bring the ship back to inhabited space. It is simply parked out of supercruise just as it is when you log off. Are you suggesting those ships should be able to be found? Like a WSS or USS and then allow raiders to destroy it? Then that should be allowed in normal space with your normal ship, as well.

and would it be fair to maybe someone that didn't decide to take a 4 month walkabout so they could partake in whatever was going on...thus not getting to tag all those unknown places and benefiting from both sides...choices gotta mean something after all...

I don't see how that changes with my suggestions. You still have to actually pilot the ship out into the Black. You still have to pilot it all the way back to get you tags and the credit for the data. All it means is that it might take a little longer as instead of the 4 months of monotonous, un-ending, lonely, anti-social wandering... You get to break it up with a little action with your mates or in a CG. You get your kicks, break up the monotony and play with your mates. And then you continue on your 4 month expedition... It just might take 5 months or more. So what? Consequences? Well if you don;t get your data back here quick enough, maybe someone else will have found your 3 ELW binary system with a black hole and handed in before you, so don't be dawdling too much on the social stuff!

I really don't get the opposition to this idea. It means that people can get MORE out of Elite and play longer. Isn't that what we want? Or are the "Elitists" (no pun intended) amongst us wanting to keep this game all to themselves and have as little people playing it as possible, leaving out of boredom or not bothering to go and explore the Black?

I really don't like the mulit-commander idea as this does have consequences (or lack of them, for the commander)... But the first two (teleporting or neural links) provides a viable, logical, and sensible solution to a problem that maybe the loners out there that don't have friends to play with, or are not part of a group, just don't get.

I just wish people would consider the play-ability of the game and the extra people it could bring in (or keep) to expand the game. And let's face it, whether you want to admit it or not, this is still a commercial venture, and FDev want to make money. More players, being able to play longer, is what it is about.

Fact is, that is you don't like the feature of a second ship (and I would be happy if they limited it to just one extra ship), then how about you simply don't use it? Can anyone against the idea, apart from "Oh it just sucks", actually give a good reason how it would negatively affect THEIR game?
 
In favor of this only for the purposes of using another ship. Same commander same power alligeance etc. But this would avoid trecking to get your stored ship.
 
In favor of this only for the purposes of using another ship. Same commander same power alligeance etc. But this would avoid trecking to get your stored ship.


Totally agree... And one of the reasons I *don't* like the multi-commander idea... As it allows people to run "double lives", one a clean-skin and the other could be a dastardly Pirate! :eek:

I think it should be nothing more than to allow you to have second ship that you can "jump"/control to/of so as not to miss all the CGs when you are out in The Black, exploring this great galaxy they have created.
 
I'm in 2 minds about his idea.

One, jumping all over the place kinda ruins the feel of the game.
Exploration wise, you won't feel that far out, if you can hop back to the bubble.
Plus 99% of the galaxy has no life, or anything (except tea apparently), so there would be nothing to link your brain to your ship 10,000ly away.
And imagine the lag! Lol
But, it would suit my needs as I get bored of doing 1 thing quickly, and exploration requires commitment.

But then I do want multiple CMDRs in 1 account either.
(But I also don't want to pay for a second game + exapnsions, but that's my choice).
I think I would be open to being able to purchase another CMDR slot though. It's optional, but I would like to explore. But I don't want a 2 day fly home, to kill some stuff. Nor would I want to suicide to get home fast either.
I would probably have my current CMDR, and then a 2nd pure Explorer CMDR.
 
It does sound like EVE but then again, it does make sense as it explains how we are magically alive when our ship is blow up for taking too long to dock or coming through the toaster rack 1 second too later when you have your windshield blown out because your guy can't hold his breath. Hell, your ship doesn't even power down when you run out of fuel, you just explode. I'd be all for the ability to shut down your clone? persona? whatever that is flying your ship to do something else.

It'd have come in handy when I was on my way to Sag A and there were 3 CG's I missed out on.
 
I'm in 2 minds about his idea.

One, jumping all over the place kinda ruins the feel of the game.
Exploration wise, you won't feel that far out, if you can hop back to the bubble.

But, it would suit my needs as I get bored of doing 1 thing quickly, and exploration requires commitment.

I know exactly what you mean, and yes, exploration (currenlty) does take a LOT of commitment that I doubt many understand and if they do, they don't bother doing it. I for one know that as soon as I get ELITE status for Exploration (and I hope to get that this time when I come back from the A* Hole) I will *NEVER* go back out there unless it is for a specific CG. As it is, I know it is going to take me a month, minimum, to get back to all the CG fun I've been missing out of for the past month already. Not happening again.

, but I would like to explore. But I don't want a 2 day fly home, to kill some stuff. Nor would I want to suicide to get home fast either.
I would probably have my current CMDR, and then a 2nd pure Explorer CMDR.

Well, I'd settle for a second CMDR, but I think the other options have less chance of being abused.

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It does sound like EVE but then again, it does make sense as it explains how we are magically alive when our ship is blow up for taking too long to dock or coming through the toaster rack 1 second too later when you have your windshield blown out because your guy can't hold his breath. Hell, your ship doesn't even power down when you run out of fuel, you just explode. I'd be all for the ability to shut down your clone? persona? whatever that is flying your ship to do something else.

It'd have come in handy when I was on my way to Sag A and there were 3 CG's I missed out on.

You sir, have hit the mail on the head, twice...

The "magic" that happens when I die at the A* Hole that "blinks" me back to the bubble in no time at all is... Well, fine by me, but isn't explained by all the "immersionists" that cry foul at the idea of teleporting or remote control.

And yes, I am totally bummed out that I am missing out on so many great CGs while on my way back from the Black... No barnacles for me. :(

+1 Rep to you.
 
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