Ten reasons why cockpit crows would be cooler than cockpit cats

10. As scavengers, crows are uniquely suited to accompany a Commander. Anyone who's done any engineering knows this game might as well be called ELITE: DANGEROUS SCAVENGER.

9. Crow brains feature pattern recognition that's on a par with ours, especially when it comes to faces. This will make them invaluable as an early warning system for notorious Commanders, mission hitmen, and ex-spouses. Cats are asleep.

8. With an affinity for bright, shiny objects, crows (when equipped with suitable protective gear) have obvious advantages when a Commander forgets the collector limpets. Crows far outshine cats in this respect because cats just can't be bothered unless your mining fragments dart about in a fishlike way.

7. Crows are famous for battlefield clean-up, and in the cockpit they can terrify a Commander's enemies by pecking at his previous opponents' heads (if available) or uttering bone-chilling caws when appropriate. Cats show similar behaviors only when you make a sound like a can opener, which is awkward unless you're using Voice Attack.

6. Naming your ship Corvus (see attached) is cool, classical, and mysterious. Naming your ship Moggie is just plain silly and an invitation to gankers.

Corvus.jpg


5. No one ever talks about “The crazy crow lady on the corner”. She inspires so much fear that people never even look her way. This power might be yours, as well.

4. Crows mourn their fallen comrades, though admittedly their behavior here can be questionable. Cats? They'll just eat you.

3. Crows also remember what property belongs to the humans with whom they're acquainted, and will return that property to its owner. Just try to get anything away from a cat. I dare you.

2. Crows will happily perch on just about anything with a good view. Cats in zero-G are a menace. For reference, compare the rear-view of a crow with the rear-view of a cat, which is what you'd be seeing most of the time... and at close range.

1. Crows would never sit on your ship's controls and bat at your bobbleheads while you're trying desperately to get one more pip to SYS.
 
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Actually, I have a real-life experience involving a magpie (a relative of crows) and a cat. It was a cold dreary December night on campus in my home town. I watched a cat stalk a magpie for about two minutes and then something interesting happened. The magpie turned around, looked at the cat, and then took a hop towards the cat. The cat stopped dead in his tracks and then just waited for about 20 seconds. The magpie hopped towards the cat again. The cat turned and started carefully moving away from the magpie. The magpie began to hop and hop, faster and faster towards the cat. The cat bolted. The magpie took to flight and chased the cat off. Corvids RULE!
 
I lived with a Crow for a number of months, some time ago. My family had two dogs at the time. One at a time that Crow brought both of those dogs to heel. By the end of the Crow's visit, it could sit in the dogs water bowl, and preen, while the dogs sat an quietly watched. No one was happier for spring, and the release of that Crow than Pepe, and Freckles. Except, maybe, for my mother.
 
10. As scavengers, crows are uniquely suited to accompany a Commander. Anyone who's done any engineering knows this game might as well be called ELITE: DANGEROUS SCAVENGER.

9. Crow brains feature pattern recognition that's on a par with ours, especially when it comes to faces. This will make them invaluable as an early warning system for notorious Commanders, mission hitmen, and ex-spouses. Cats are asleep.

8. With an affinity for bright, shiny objects, crows (when equipped with suitable protective gear) have obvious advantages when a Commander forgets the collector limpets. Crows far outshine cats in this respect because cats just can't be bothered unless your mining fragments dart about in a fishlike way.

7. Crows are famous for battlefield clean-up, and in the cockpit they can terrify a Commander's enemies by pecking at his previous opponents' heads (if available) or uttering bone-chilling caws when appropriate. Cats show similar behaviors only when you make a sound like a can opener, which is awkward unless you're using Voice Attack.

6. Naming your ship Corvus (see attached) is cool, classical, and mysterious. Naming your ship Moggie is just plain silly and an invitation to gankers.

5. No one ever talks about “The crazy crow lady on the corner”. She inspires so much fear that people never even look her way. This power might be yours, as well.

4. Crows mourn their fallen comrades, though admittedly their behavior here can be questionable. Cats? They'll just eat you.

3. Crows also remember what property belongs to the humans with whom they're acquainted, and will return that property to its owner. Just try to get anything away from a cat. I dare you.

2. Crows will happily perch on just about anything with a good view. Cats in zero-G are a menace. For reference, compare the rear-view of a crow with the rear-view of a cat, which is what you'd be seeing most of the time... and at close range.

1. Crows would never sit on your ship's controls and bat at your bobbleheads while you're trying desperately to get one more pip to SYS.
Crows crap on your instruments, windscreens and everything else making a right royal mess everywhere. If a crow ever got into my cockpit, I would use my cockpit cat to sort it out.
 
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