General Gameplay Terraforming (mountains, cliffs and river)

After the 1.8 update, I would like Frontier to work on the following Terraform tools.

mountains/cliffs:
  1. It would be nice if you could create real cliffs in the future without getting more and more out of the environment.
  2. It would also be nice if the tool were smaller.
water:
  1. For the creation of water surfaces a smaller tool would be desirable.
  2. In addition, ditches should be filled with water.
  3. Selection: dirt water, clear water → moving water would be fantastic
 
There is an issue I have with cliffs though. This game is meant to have you contain breaking out dinosaurs to give you that "Jurassic Park" kinda vibe, especially in certain missions. If cliff were introduced already for "natural barriers, the missions where you have to assure your agitated dinosaurs become pointless.

Like, let's say: On Pena, you have to keep your t.rex contained the best and as long as you can. Let's make some natural barriers with terrain and rocks so it wouldn't escape at all. Now, all you have to do is just sit around until the mission is over with no worries or any challenge at all.

Does that sound like a fair already implemented mission to anyone?
 
I like all your ideas. One addition I'd suggest is rivers (not just artificially-moving water). The game just doesn't feel complete without them. However since rivers need a source, you couldn't artificially create the source, but you should be able to terraform an already present river to wherever you want. I'd be happy with your moving water suggestion though.

There is an issue I have with cliffs though. This game is meant to have you contain breaking out dinosaurs to give you that "Jurassic Park" kinda vibe, especially in certain missions. If cliff were introduced already for "natural barriers, the missions where you have to assure your agitated dinosaurs become pointless.

Like, let's say: On Pena, you have to keep your t.rex contained the best and as long as you can. Let's make some natural barriers with terrain and rocks so it wouldn't escape at all. Now, all you have to do is just sit around until the mission is over with no worries or any challenge at all.

Does that sound like a fair already implemented mission to anyone?

There are ways to resolve that. For example, it could be made impossible to complete a cliff wall on all sides, or at least require a method to get in and out. Or the mission requirements can change to say "applies to dinosaurs not surrounded by cliffs". Or some dinosaurs could be climbers. Etc...
 
There are ways to resolve that. For example, it could be made impossible to complete a cliff wall on all sides

I feel like that is the solution right there, like you could only make a cliff half or three quarters of a full circle. You would still have to fence off the entrance to an enclosure using cliffs so it wouldnt break the gameplay. Maybe make a new fence tool to attach to the walls of cliffs at a certain height.
 
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