*EDIT: I fixed it (nah, I found a workaround), see in the thread - frametimes are excellent for the first time in ages now *
Hi everybody,
I am struggling with performance in VR with my Valve Index, 5800X3D and 4090... fiddling around, I found it seems the 2D desktop window that really is the source of problems.
I can proove it: right now my ship is parked on the pad in a station, I am on the desktop typing, the 2D windows (set to 800x600) is hidden behind my broswer and this is my SteamVR frametime graph:
Now I will just move the 2D window from behind the browser window to where it is visible:
The difference is brutal!
I have tried moving the window out of the visible area - that does not work. I have used EDProfiler already to set it to the minumum size and reduce the framerate to 30fps in this windows. That does not make a noteable difference. I need to get rid of that window or cover it but keep focus to it so my inputs will still go to the game.
Is there a way to do that?
Is this a bug?
Has this been discussed before?
Hi everybody,
I am struggling with performance in VR with my Valve Index, 5800X3D and 4090... fiddling around, I found it seems the 2D desktop window that really is the source of problems.
I can proove it: right now my ship is parked on the pad in a station, I am on the desktop typing, the 2D windows (set to 800x600) is hidden behind my broswer and this is my SteamVR frametime graph:
Now I will just move the 2D window from behind the browser window to where it is visible:
The difference is brutal!
I have tried moving the window out of the visible area - that does not work. I have used EDProfiler already to set it to the minumum size and reduce the framerate to 30fps in this windows. That does not make a noteable difference. I need to get rid of that window or cover it but keep focus to it so my inputs will still go to the game.
Is there a way to do that?
Is this a bug?
Has this been discussed before?
Last edited: