I have a HOTAS X and on that there is an illuminated button (red or green) to switch between shared axis & 5 separate ones.
What riverside has not mentioned is you want it to be green.
That splits the rocker and twist controls so you can program them separately.
My set up is roughly:-
Joy stick pitch roll & yaw.
Primary fire at the trigger, secondary on the back.
I use the awkward side one you have to use your trigger finger for as a select button.
Have 'hat' set to control power (this is default anyway)
Chaff on another back button.
On the throttle, I use the rocker switch for left-right thrust and the two round the front for up-down thrust.
The lowest button on the back I use as a universal 'shift' key, so most buttons can do two things.
You can pretty much have any of the other buttons do whatever you want.
You should probably have things like ecm, heatsinks and shield banks on easy to reach buttons.
Also be able to quickly stow weapons, landing gear and cargo scoop for when you need to make a quick exit.
Some people like to have a flight assist on/off button. If this is useful to you then great, otherwise I'd drop that one and leave it mapped to the keyboard. Use it for something else.
I'd suggest paying attention to the generic setup you get within ED for the T-Flight. Only change buttons you don't want/like.
I've always had just the one button for SC/H-jump, but I have the SC option mapped to a shifted key.
The advantage of changing as little as possible means you could use someone else's set up without to much difficulty. Quite handy if you visit ED conventions.
Well that was more than I intended.
