I started to play Elite back in 87 or 88, on an MSX Computer. Back then, a local magazine reviewed it as "a game for a lifetime" - and that what it felt like for the 13 years old me back then. It was on a league of its own, specially compared to other MSX games. The feeling of being able to dock the station, to escape a Thargoid encounter or even some close encounter with a Wolf MK II, for me there was nothing like that on other games back then.
For some reason, I could not get much into Frontier: Elite II on the Amiga, I am not sure why. Perhaps the wireframed-style graphics had more appeal than the solid ones for me. But Elite always stayed as one of my favorite games... so I was delighted when heard about the Kickstart.
So now, when after three years playing I finally got my long sought after Imperial Cutter, I'd like to thank David Braben and the Frontier team for this amazing game. It's not perfect, and I specially long for being able to play without having to resort to 3rd party tools (and of course, for the long-dreamed Atmospheric Landings : ) ), but it's unique. Just roving around planets and finding materials, nice landscapes or listening to the sounds is soothing and enjoyable for me. I like roleplaying salvaging escape pods and getting into Distress Calls for help, and enjoy finding odd planets - that I hope one day I´ll be able to further explore.
So thank you!
Flimbo - Commander Maiya
> It's not perfect, and I specially long for being able to play without having to resort to 3rd party tools
Yes, this a million times.