Sorry if this has already been mentioned...
1. We can now track ships' star jumps while we are in SC. Awesome. I've used it a few times today on some unsuspecting Viper pilots near LHS 3447.
2. Frameshift cooldown after interdiction (or failed interdiction) or coming too close to a large mass has been reduced to about 10 seconds. Awesome again!
Thanks Devs!
1. We can now track ships' star jumps while we are in SC. Awesome. I've used it a few times today on some unsuspecting Viper pilots near LHS 3447.
2. Frameshift cooldown after interdiction (or failed interdiction) or coming too close to a large mass has been reduced to about 10 seconds. Awesome again!
Thanks Devs!
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