Thanks for fixing comms ...

The old UDP hole punching / matchmaking issue hey?! (pretends he understands).

Well done for fixing this - much appreciated. Have a Lavian brandy on me (or Kitten coffee if that's more your thing).


On a side note - I would definitely buy a product called 'Kitten Coffee' ... get real rares in the store now. :)
 
+1 As usual, the grateful threads don't gather too much attention ;)

I'm holding off on celebrating just yet since I haven't been able to give it a thorough workout...
But yes, from what I've seen, it is working and that is great! Thanks FD :)
 
... except they still haven't fixed the fact that the comm panel quietly locks your panel focus despite not locking your *head*, and the fact that it can't be resized, and the fact that "SECONDARY 1" overlaps it, rendering the bottom lines of text very very difficult to read, and the fact that scrolling comm panel content requires some arcane rite of key presses that is not immediately apparent due to a complete lack of feedback, and the fact that the comm panel wipes its content very quickly, and the fact that scrolling to the bottom of the comm panel results in you spamming "S" in the chat box (or whatever your UI down button is) because it just *assumes* you wanted to start typing...


That's all small stuff though. It's not like multiplayer chat has been a solid feature in every game since the old days of Quake or anything...
 
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