Hi I’m in Namayu near Ram Tah and am fighting Thargoids for the first time. My ship a krait mk 2 seems to be holding up quite well. My question is am I wasting my time as the enemy health bar never reaches zero before I bravely err run away.
I have human engineering and the four Ax weapons allowed which combats the scouts quite well, but I don’t seem to scratch the surface of the interceptors. When they appear I don’t seem to be able to target the hearts even though I have a xeno scanner. I’m wondering if the xeno scanner is actually any use except the annoyance of seeing a scout with zero percent everything still living.
So my question is am I making a difference here in the bgs at all as the conflict is not resolved before I depart? Also can my ship with Ax multi cannons and a beam laser hurt the bigger nastiewhaons unlo
Hi I’m in Namayu near Ram Tah and am fighting Thargoids for the first time. My ship a krait mk 2 seems to be holding up quite well. My question is am I wasting my time as the enemy health bar never reaches zero before I bravely err run away.
I have human engineering and the four Ax weapons allowed which combats the scouts quite well, but I don’t seem to scratch the surface of the interceptors. When they appear I don’t seem to be able to target the hearts even though I have a xeno scanner. I’m wondering if the xeno scanner is actually any use except the annoyance of seeing a scout with zero percent everything still living.
So my question is am I making a difference here in the bgs at all as the conflict is not resolved before I depart? Also can my ship with Ax multi cannons and a beam laser hurt the bigger nasties?
Regarding whether you are making a difference in BGS, I would like to know the answer to that question myself (more specifically do you help the goids if you leave early ?)
As far as weapons are concerned, check out this link:
Detailed breakdown of Anti-Xeno Weaponry
wiki.antixenoinitiative.com
Note the difference between guardian plasma charger (gpc) vs modified plasma charger (also known as salvation pc) and similarly for gaussian shard vs modified shard.
IMO there are 3 weapons worth unlocking:
1 'regular' guardian gauss cannon (rail gun)
2 modified shard cannon
3 modified plasma charger
Note that once you unlock 1 you can buy as many of them as you like.
However for 2 and 3 you need to have the matts for each gun to unlock (so for 4 class 2 you need 4 sets of mats). You collect the weapon blueprints and matts at guardian site, then go to system MBOONI and find the tech broker at Prospect's Deep station to get the weapons.
However you need to get the permit to access MBOONI. Take missions from megaship Glorious Prospect at LHS 1163 or 1183 until you are allied with Azymuth biotech, then take the permit mission offered.
Gauss is hitscan, the other two require you to use trailing reticule on the exerted heart (you cannot subtarget unless you manage to scan the ceptor, e. g. stay within 500m for 30 sec while scan)
If you are new to the game, learning to use these weapons may take you a while (weeks-months) and flying faoff is very helpful.
With 4 of either of the modified weapons you will kill a cyclops over time in ax cz. The modified shard is prolly easiest to use in terms of aiming and distro draw (stay close).
It is easiest to unlock the gauss canon and using them forces you to fly 'properly'.
If you just want a kill, join AXI discord, go to a thargoid invasion system that they recommend defending, play in open with other cmdrs.