Thargoid Deathstar - Deathgoid

It would be cool if the Thargoids get something big... like a small moon, with witchspace drive ability.

Popping up like an event in certain systems, attacking stations... leaving again if it's taking too much fire (their spawing scout ships) or it will disable, damage or even destroy a station (maybe outposts first).
It should be so big, that a station feels small compared to it-.... with (organic) trenches/grooves for an eagle or condor to fly in. (possibly even land on it? SRV mission in a "cave" "#probing them [alien] back..." :eek::D:x)

Capital ships could try to fight against it.
Event lasting only some 8 - 24 hours. once per week (Deathgoid cooldown)

WHAT do you think?
:S

that shouldn't be too hard to implement... :)
 
Moon-sized (possibly dynamic) structures might be a bit much to handle, but space-station-sized? Sure. As noted by Saool, there are some things established yet to be seen in game.
 
The Devs should take note and have the first station to be destroyed being the one where Stealthie keeps all his ships. (and mats)

I'd be more impressed if this was a possibility.

.... as long as, y'know, it wasn't just me it could happen to. :eek:


*EDIT*

More seriously, just to pick up on the word "destroyed" there...
In the live-stream Will talked about incursions causing stations to be "destroyed".
The chat went nuts and a couple of minutes later Ed clarified that incursions would cause stations to be damaged rather than destroyed.

If Ohm City, in LHS 20, does get attacked by the Thursgoids, I shall swiftly retaliate by transferring my ships to a different station whenever I need them.
 
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