Thargoid missions request

Celaope system
The entire system crawling with thargoids.And that system has a cool named station Artemis lounge. Its a center of thargoid hunting ground.but....

Its a little unrealistic right now.

99 percent of people going to artemis lounge for hunting thargoids.Not hauling cargo or doing data delirevy missions.But station only spawns standart missions.I think in that station some thargoid mission would be cool ( resarch.gather meterials.kill some aliens .scan some aliens etc etc.) Its a center of thargoid hunting ground after all.

Artemis lounge.for its name sake at least should sell some guardian or ax weapons.but station only provides junk nothing more.

Ax combat zones incursions all gone now but at least in one system it could be cool to ultilize it as a alien hunting ground adding some missions or some extra feautres :)
 
Erm, i hate to be pedantic, but it is Artemis Lodge, although Artemis Lounge is pretty good and i may start calling it that from now if that is ok with you OP?

Btw even when a system is directly under attack by Thargoids (i vaguely remember that far back...) the station mission boards don't even have Thargoid missions then!
Very poorly implemented part of the AX <formerly known as>"story" imo

o7
 
Erm, i hate to be pedantic, but it is Artemis Lodge, although Artemis Lounge is pretty good and i may start calling it that from now if that is ok with you OP?

Btw even when a system is directly under attack by Thargoids (i vaguely remember that far back...) the station mission boards don't even have Thargoid missions then!
Very poorly implemented part of the AX <formerly known as>"story" imo

o7
State, Government and Economy conditions change what subset of mission templates get used to generate missions.

Based on nothing more than 5 years of observing how the mission boards work, it seems virtually impossible for two factions who are same government, state and economy, but different locations, to run with different mission template sets.

I can't verify, but for example, thargoid kill missions are, iirc, exclusively available to the megaships which spawn in support of an AX incursion (i.e when the station becomes damaged).... "Damaged" is the economy state which causes the various search and rescue missions from within the station, while "Search and Rescue" which is only around when there's a damaged station in system, might be the trigger to use the set including AX missions. Without any damaged stations though, I can't be sure.

I'd love for stations in the areas with regular NHSS to have AX missions, but unfortunately, I don't think it's possible in the current game (it's why Palin's/Ram Tah's missions are stuck being on-dock spawns at certain stations, it's the only way to do it, and it's a bit kludgy)

@Factabulous ... I seem to recall you knowing about how AX missions spawn... that make sense?
 
State, Government and Economy conditions change what subset of mission templates get used to generate missions.

Based on nothing more than 5 years of observing how the mission boards work, it seems virtually impossible for two factions who are same government, state and economy, but different locations, to run with different mission template sets.

I can't verify, but for example, thargoid kill missions are, iirc, exclusively available to the megaships which spawn in support of an AX incursion (i.e when the station becomes damaged).... "Damaged" is the economy state which causes the various search and rescue missions from within the station, while "Search and Rescue" which is only around when there's a damaged station in system, might be the trigger to use the set including AX missions. Without any damaged stations though, I can't be sure.

I'd love for stations in the areas with regular NHSS to have AX missions, but unfortunately, I don't think it's possible in the current game (it's why Palin's/Ram Tah's missions are stuck being on-dock spawns at certain stations, it's the only way to do it, and it's a bit kludgy)

@Factabulous ... I seem to recall you knowing about how AX missions spawn... that make sense?
There was one incident during the last set of incursions where an attacked system had an asteroid base. The base did not burn and it did offer thargoid missions on it's board.
 
There was one incident during the last set of incursions where an attacked system had an asteroid base. The base did not burn and it did offer thargoid missions on it's board.
That was the same set where the megaships actually had kill Thargoid missions IN THE SAME SYSTEM😱 wasnt it.
I dont understand the removal of the (imo) best part of this fantastic game.
No new content across the board for ages, hey, lets remove an awsome part of existing gameplay🤦‍♂️🤦‍♂️🤦‍♂️.
o7
 
There was one incident during the last set of incursions where an attacked system had an asteroid base. The base did not burn and it did offer thargoid missions on it's board.

Yeah that was cool along with the AX Conflict Zones as opposed to Non-Human Signal Sources which I normally see. I go out to Artemis from time to time for some Thargoid combat but t's kind of hard for me to get too invested in clearing Thargoids from a system that doesn't seem to know or care it is swarming with Thargoids. You'd think they'd get tired of evacuating/repairing Artemis.
 
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