Thargoid Payout adjustments <request>

The current payout for Thargoid kills is a little on the cheap side for experienced players. Those who can solo Cyclops Variants may only come back with 1.5-1.7M profit after repair, restock and crew payout. it takes me around 10min per kill. compare that to Conflict zone missions for the same duration and they turn out to be more profitable (and more importantly less risky).

I would like to request to have Bonds received pushed up for each Thargoid type for a few reasons;

-Provides incentive for more players to participate.

-counteracts the 'Risk' of engagements where players can lose multi million credit ships.

- fits in with the desperation of the current Narrative.

this being said, figures should not be enormous either, just suitable enough to keep players happy. and should be different for Solo and wing players.

for example;

- Cyclops has a figure of 8-10M, which is divided equally amongst wings or payed in full if killed solo.

-Basilisk 24-40M, again divided amongst wing equally or (if you are a experienced god player) awarded solo. this is a great incentive for forming wings!

-Medusa 100-120M, this figure may seem crazy, but keep in mind nobody can solo them, and can take 1-2 wings to kill. effectively producing a payout of anything between 15-30M per player. which I believe is worthy of slaying the most vicious thing in the Galaxy (so far ;) )

Any thoughts on this?

Take Care!

CMDR Jaylem
 
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